A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games. You choose how and where to explore via the world map, how to upgrade your character via mage classes, feats, and perks that you unlock, and how to battle the forces of evil every step of the way.

Report RSS Valley 2 Beta: 'More Monsters At Last' and Arcen on Perceptive Podcast

Valley 2 Beta .710 "More Monsters At Last" adds 5 new Monsters, and the previous update brings other additions, improvements, and balance tweaks. Also, be sure to check out Arcen's Chris Park on this week's Perceptive Podcast!

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Perceptive Podcast: A Discussion on Arcen Games

Chris Park discusses A Valley Without Wind 1 & 2 and touches on Shattered Haven as well in this week's Perceptive Podcast: A Discussion on Arcen Games.

Valley 2 Beta .710 "More Monsters At Last" Released!

This one has a few tweaks and bugfixes, but mainly it's focused on adding more monsters. Prior to this release we had 13 of the target 114ish monsters implemented. Now we've added 5 more.

The effect that this has on the game in terms of the feeling of variety as you explore around is pretty substantial, but that's only going to get compounded as we add more and more monsters. We're going to try to make huge strides on the monsters this month, so there's going to be a lot of releases like this with lots of monsters. Exciting times!


Valley 2 Beta .709 "Water And Wind" Released!

This one is mostly smaller improvements to the game, but this sort of thing adds up. We're not going to be focusing on this sort of smaller polish to the exclusion of new content (like enemies and so forth) for very much longer, but we had a backlog after the holiday break and are trying to clear that out reasonably well.

It's nice to be fully getting back into the swing of things after the holiday break, I have to say. Still, with three projects going on at the moment in the studio, I'm being pulled a lot of directions for getting everyone ramped back up. I would have wanted to add some new enemies in this release, but I just didn't have time. I expect to have time for a lot of that sort of thing next week, which is exciting for me.

More to come soon. Enjoy!

These are standard updates that you can download through the in-game updater itself, if you already have any version of the game. If you have the beta on Steam, it will automatically update for you. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have the standalone game, you can download that here. If you already own the first game, just use your existing license key to unlock the sequel for free!

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