Kenny Stritchenburg's life gets taken away from him
when his family gets kidnapped by a criminal gang in need of money.
Kenny doesn't have the money the kidnappers crave from him to get them back,
to get it, he will have to resort to crime.
As time goes on, you will see Kenny evolve
from a hard-working citizen to a ruthless criminal
in order to achieve his goal of getting back the ones that he loves,
while at the same time discovering the dark secrets of the criminal underworld...
Kenny’s father was born in Germany in 1949, he moved to the USA in his twenties. There, he met a woman who would become Kenny’s mother.
Kenny has not have had a very difficult childhood, most things worked out pretty well for him. When he moved out to start his own life, his parents moved back to Europe to complete some unfinished business.
Kenny’s goal is to hunt down the people who kidnapped his family.
Ulf was born in Norway, he moved to the USA in 1984, when he was 2 years old. Soon after, his parents lost him during a shootout. The government found him but couldn’t identify him. For this reason, he was never moved back to Norway and was relocated to a foster home.
His parents moved to the USA to work.
Ulf’s goal is to feel responsible for something and to die knowing that he achieved something, no matter if it’s good or bad.
Edvardo’s father was born in the USA, moved to Mexico, then moved back. During his time in Mexico, he met Edvardo’s mother, Ercilia. They were married for a while but he eventually found out about Ercilia's involvement with a mexican drug empire and divorced her, then moved back to the USA.
In 1989, things got desperate. In an attempt to get a better life, Edvardo’s mom took him with her when she fled to the USA. They got spotted and a warrant for their arrests were initiated.
She knew she wouldn’t be able to keep hiding and managed to get Edvardo a false ID. She turned him in to the same foster home where Ulf also lived and surrendered herself to the police. She has not been heard of since.
Edvardo’s goal is to rise through the criminal empire and become wealthy through theft and other illegal means.
There are two ways of performing most heists, loudly and quietly.
STEALTH: Be careful and pay close attention to everything in the building when you try to sneak in. Make sure no guards or civilians spot you, otherwise you must hurry tying them up or they will call the police.
Avoid cameras and laser beams to stay hidden, any triggered alarm will alert the police.
Choose between picking the locks or drilling them open. Picking the lock is silent but may take a longer time, valuable time you have before the cameras turn to see you. Drilling might be faster but it is loud, any nearby guards and civilian will take action if they hear you.
Disabling circuit boxes will kill the electricity and is another way to stay a ghost.
LOUD: When an alarm is triggered, you must hurry to prepare before the police arrive at the crime scene.
The initial police enforcement is easy to handle, but as the heist goes on they will realize how tough you are and send in a SWAT Team and snipers!
Almost every door can be opened using two different methods.
The first one is a by picking the lock. When pressing the Lockpicking Icon, an overlay is displayed with the lock and a pin. You rotate the pin with the mouse and look closely for when the pin staggers. Once it does, press the left mouse button and the door is unlocked.
Drilling has also been turned into a mini game. Control the drill with the mouse, but don't go too fast into the metal or the drill will overheat and temporarily stop working
To make sure that the bigger drills you use to open bank vaults don't overheat, you have to regularly right-click the drill to cool it down.
A hacking mini game will be added for future levels.
Now that most of the mechanics are functional, I have started re-building the story with the new features implemented.
The game will have around 60 levels. 3 of them, and the prologue are completed so far.
This is the safe house, you will return here after almost every heist.
The first level after the prologue. A simple Breaking & Entering to learn the lockpicking mechanic.
The first bank, here you learn how to maintain the big drills used to enter the vaults.
Here you can see Kenny setting up an explosive getaway.
Most importantly is the upgrade to Game Maker Studio 2. As characters speak they will now appear on the screen, so the player gets to know them better.
The Game View is now more zoomed in to get you closer to the action! Destructible Environment has some new features, Surrounding details, such as bushes...
New visual effects have been added, which makes the game much more pleasant to look at and play.
The art style has changed a lot since december, going from the normal to 1080p and back to the more cartoonish style but with more realistic proportions...
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