A Song of Text and Commands is a text-based adventure RPG inspired by the story of “A Song of Ice and Fire” by George R.R. Martin. It will follow the traditional style of a text-based RPG but in the world of Westeros. The whole world will be completely open world and the player will be able to do a multitude of things, this includes; style based combat, mercantile, quests, relationships and the ability to eventually become the god of tits and wine.

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The map of Westeros is going to be split up into 69 separate sections each is 250×250 pixels. Each section is one coordinate in-game.

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So for example;
When I type in the command “Move east” the player position moves and the map tile updates to the correct one. When you’re in a tile with towns or villages or castles etcetera inside of it an option will appear which will allow you to enter said town or village which will then display a map of that location. For a large town such as Kings Landing there might be multiple tiles. Once you’re inside a certain location there might be shops for you to browse or jobs for you to do, such as an blacksmith where you could buy swords, armour and more or you could apply for a job there if your skill level is high enough. Depending on your skill level in certain crafting skills will then depend on the quality of the goods you create.

There are many more things you will be able to do in a town such as buy a house or recruit soldiers/mercenaries to help you. The point of this game is to allow you to do almost anything you want and I may eventually add in a modding api which will allow users to create their own commands or their own systems and easily add them in via a “mods” folder.

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