Thank you all for your feedback! I tried to fit as much of your feedback into this update as possible without delaying it any longer. The biggest improvement has been made to the accuracy system, which previously "sucked" I'm really aiming to polish and make 3089 amazing, so I overhauled the whole thing. You will now get a dynamic crosshair which will grow and shrink depending on your weapon's accuracy, if you are moving & how quickly you are firing your weapon. Vehicle & scope accuracy has also been redone - check it out!
Tons of other requested improvements have been made to this update, like increasing brightness, adding a "Game Guide", fixing vanishing robots, increasing melee attack rates & much more. Please check out the lengthy version history for all of the details.
I did add in the "Collector" flying robot, which is a "work-in-progress" story robot near the end of the game. It doesn't do much yet, since I moved to address other issues. I hope to get back to it soon!
I also plan on re-evaluating difficulty, now that the new accuracy system is in place. I will likely make the game easier, but I need to find exactly how to do that in a balanced way.
Complete version history @ 3089game.wordpress.com
OK, back to work!