0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

Report RSS New Release: 0 A.D. Alpha 2 Bellerophon

Wildfire Games proudly announces the release of "0 A.D. Alpha 2 Bellerophon", the second alpha version of 0 A.D., a free, open-source game of ancient warfare. This release comes with victory conditions, fog of war, formations, a new in-game GUI and many other features that make 0 A.D. feel more like a real RTS than ever before. Who will emerge as the victor? Download and play to find out!

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Wildfire Games proudly announces the release of "0 A.D. Alpha 2 Bellerophon", the second alpha version of 0 A.D., a free, open-source game of ancient warfare. This release comes with victory conditions, fog of war, formations, a new in-game GUI and many other features that make 0 A.D. feel more like a real RTS than ever before. Who will emerge as the victor? Download and play to find out!

Easy Download and Install
Download and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. You can redistribute it and modify it as long as you abide by the GPL. No registration, no advertising, no catch.

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New features in this release:

  • Gameplay: Added fog of war; group movement and basic formations; victory conditions; health bars; hunting and fishing; population limits; repair command.
  • Performance: Improved pathfinder performance greatly. Moved data files into a zip file for faster loading. Added automatic texture compression; Added streaming music decompression.
  • GUI: Completely new in-game GUI. Improved minimap, added unit-following camera mode, added building rotation keys.
  • Art: Savanna biome (terrain set, flora and fauna such as baobab and giraffes); All Celtic buildings revamped or remodeled; Greek fishing boat; Theban Sacred Band; Hellenistic Spartan Phalangite; Eyecandy such as broken and fallen columns, unfinished Greek temple, Royal Stoa, stone fence, etc.
  • Multiple new maps and scenarios to play.

Room for improvement:

  • There is no computer opponent AI yet. In single-player games the enemy does nothing.
  • There is no random map generation yet.
  • Many unit stats are still unbalanced.
  • Many planned gameplay features are not added yet: There is no research, no auras, no rank upgrades, no settlements and territories, no resource dropsites, etc.
  • Many bugs and small missing features.
  • There is no multiplayer matchmaking service. You have to connect by IP address. (More convenient ways may be implemented in the future).

An overview of the gameplay feature status is on our wiki, and as you can see, there is still a lot of work to be done. If you want to be part of this effort too, you're welcome to get involved!

Why "Bellerophon"?
We name our releases according to development status ("Alpha" or "Beta"), successive release number (1, 2, 3, ...) and a word relating to the ancient world, in alphabetical order ("Argonaut" for A, ...).

In Greek mythology, Bellerophon (pronounced buh-LEHR-uh-fun) was the hero who tamed Pegasus, a magical winged horse, and rode him, using a golden bridle given to him by the goddess Athena. Bellerophon also defeated the Amazons and slayed the Chimera, a monster with a lion's head, a goat's body, and a serpent's tail. As Bellerophon's fame grew, though, so did his hubris. Bellerophon felt that because of his victory over the Chimera he deserved to fly to Mount Olympus, the realm of the gods. However, this presumption angered Zeus and he sent a gad-fly to sting the horse, causing Bellerophon to fall all the way back to Earth. From then on, Pegasus would never let Bellerophon or anyone else ride him again. (Source: Wikipedia). To mark Alpha 2 Bellerophon, we included a Pegasus unit in the game.

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For the next alpha, we welcome fan suggestions for words relating to the ancient world beginning with C. As a loose guideline, they should have to do with at least one of the six civilizations set to be represented in the game.

Long Time, No Siege
Wildfire Games will continue releasing new versions of 0 A.D. periodically. Watch our news feed to keep updated, or follow us by e-mail, RSS, Facebook or Twitter. And you're always welcome to join the 0 A.D. community on our forums.

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Betelgeuze
Betelgeuze - - 872 comments

Great! :D

My suggestion for the next release: "Camulos" Celtic god of war.

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Skj84d
Skj84d - - 220 comments

I'll get it right away, for Linux and Windows.

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QuatroIGN
QuatroIGN - - 179 comments

I just found a bug lol
you can make dock on land en when you make ships, they move on the land xD

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Mythos_Ruler
Mythos_Ruler - - 464 comments

Yeah, haha. One of the many things we need to work on! Our chief programmers, Philip and Brian, are really doing a great job though, to have made so much good progress since Alpha I. We've also had contributions from a few others in the community who have submitted patches for the game. Their contributions are also greatly appreciated!

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QuatroIGN
QuatroIGN - - 179 comments

and i want to say you guys rock, this game reminds me of AOE

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feillyne Staff
feillyne - - 5,816 comments

Your arrow cursor is also a black rectangle? O.o

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Mythos_Ruler
Mythos_Ruler - - 464 comments

Can you post a screenshot? Are you running Ubuntu 10.10?

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feillyne Staff
feillyne - - 5,816 comments

No, this time Windows XP. Below screenshots:
Sagefans.net
Sagefans.net

Seems the cursor icon doesn't load up.

I can check it also on Ubuntu, later on.

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Mythos_Ruler
Mythos_Ruler - - 464 comments

Message me on here and we'll try something I have in mind.

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feillyne Staff
feillyne - - 5,816 comments

Strange. Compiled it from the source on this computer and the cursor is still black.

Run from the binaries, and then compiled it on the laptop (XP too), works fine (the regular cursor) in both cases. Dunno why it doesn't work here.

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Jesternz08
Jesternz08 - - 410 comments

Awesome update. I wonder if you guys should have gone open source a while back. Keep the good work up!

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feneur Creator
feneur - - 119 comments

Thanks. We went open source last summer, July 2009.

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Orac|
Orac| - - 896 comments

0 A.D. Alpha 3: Cornucopia?
Because Corinth, Caesar, Cú Chulainn, and Cyclops were the only others to come to mind...

Nice to see more progress, too - brilliant looking stuff, and if its in line with Argonaut then my elderly PC will be able to keep up with all the tastiness :)

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Savci
Savci - - 385 comments

If I'd ever get back to modelling, I'd totally make a dragon for this game. And then pwn humans :P

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