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Star Wars Empire At War Rebels Mod! | Locked | |
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Apr 16 2016 Anchor | ||
I was thinking, since the end of season 2 of the Rebels Series, we should make a mod for star wars rebels for the star wars empire at war forces of corruption, so this is my ideas: p.s please let this be a FULL CONVERSION MOD. Also this will be a hardcore mod, inwhich it will challange players to raid more and attack imperial star destroyers with fighters, bombers, corvettes and light frigates since their has been NO capital rebel ship yet in Rebels Rebel Heros: *These Six following characters will be in the ghost in space(Though they all have to be in the same attack), but on land battles they would be separate units Kanan Jarrus * Will be on the phantom if without any of the other ghost crew members Zeb *Will be on the phantom if without any of the other ghost crew members Hera Syndulla * Will be on her own A-wing if without any of the other ghost crew members with chopper Ezra Bridger * Will be on the phantom if without any of the other ghost crew members with chopper C3PO and R2D2 *Used to progress in Tech, will be on the best ship in space battles, but as separate units on ground. Sabine * Will be on the phantom if without any of the other ghost crew members Chopper * Will be on the phantom if without any of the other ghost crew members Ahsoka Tano *In space these units will be on the best ship Commander Sarto * Will be on phoenix home (a petra class frigate) Rouge Clones (Gregor, Rex, Wolffe) *In space these units will be on the best ship, On land they'all be on their AT-TE Rebel Space Units: (Limited) Rebel Tie-Fighter (Only 2 Squads) A-wings (Up to 10 squads of 6) *A-wings and B-wings normal will unlock the ability to become unlimited build when a quasar carrier has been made B-wings Normal (Up to 8 squads of 4) B-wings Superlaser (Up to 2 squads of 4) Tylander Shuttle (Up to 50) A small shuttle with worse shields,armour and cannons than the corellian corvette. Hammerhead Covette (Up to 15) Corellian Corvettes (Up to 20) Petra Class Frigate (This is a medical ship from the clone wars, which is was the command ship in rebels) (Up to 10) Quasar Carrier (Up to 2) (Can repair fighters and bombers during battle, by docking as well as carrying them,like in the normal FOC the Juggernauts could carry troopers, this will carry fighters and bombers and deploy additional) Rebels Ground Units: Rebel Infantry Rebel Plex Soldiers Civilian Soldiers Rebel Stormtroopers Imperial Heros: Darth Vader *On his Fighter if alone, if with agent kallus, he will be on a imperial star destroyer Grand Moff Tarkin 7th Sister *All inquisitors will have the 'execute ability' like boba fett had to neutralize any heros on any planets 5th Brother 8th Brother Grand Inquisitor Agent Kallus *Will be on an Imperial Star Destroyer in space, will be a separate unit on ground Imperial Space Units: Soverign (A imperial Star Destroyer (I bet you were thinking of the SSD)) Relentless (A imperial Star Destroyer (With Thrawns (dont worry he is not here) maximum fire-power ability) Imperial Star Destroyer *Same old thing Quasar Carrier Imperial Interdictor Imperial Light Cruiser Acclamators (Though were not shown, will still be good ) Imperial Cargo Ship Gozanti- Class Corvette/Freighter *Can deploy 6 squads of tie fighters Tie-Advanced Tie-fighters Tie-Bombers Imperial Ground Units: Stormtrooper Squad Stormtrooper Field Commander (A yellow pauldron Stormtrooper companied by 5 other stormtroopers AT-AT *Yay! AT-DP AT-ST AT-MP Speeder Bikes Please take these into consideration, if you ave questions or ideas please ask! Im considering planers Im considering new Planets* New Planets: Lothal Malachor Seelos Concord Dawn Antollon (Main Rebel base, unless on Tech Level 1 where your heros will be on lothal (Imperial Controlled) where it will immdeiate start an attack if you can win with just the ghost crew) Garel Chandel Lira San Stygeon Prime Lasan (Zebs Homeworld) Mygeeto (Since this is not in FOC, and was in Episode 3 in star wars, I want this planet) |
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Apr 25 2016 Anchor | ||
I think you need to downscale BIG TIME. Especially if you dont have a team. I strongly recommend you get familiar with changing a few numbers in the XML files first, see what that does, move on the changing as much as you can without adding in new models, then going about doing that. Dont just hit us with a wall of ideas edit: That being said, this sounds like a really neat mod. Just try to do as much as you can without doing anything too difficult. Edited by: avertyoureyes |
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Dec 4 2016 Anchor | ||
is this mod still a go? it has been a while since you have updated us with any information. |
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Apr 9 2017 Anchor | ||
im looking foward to use this mod alot are you still doing it ??? |
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Apr 9 2017 Anchor | ||
yes i would love to use this mod so can you tell us if your still doing it??????? |
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