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Not Having an Article Archived? (Forums : Support : Not Having an Article Archived?) Locked
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Feb 21 2015 Anchor

Hey, there. So it's been a long time since I was on IndieDB, and I recently decided to return to try to market my product development more. I have to say that I'm finding it leagues more difficult than it used to be to get a news post just to not be archived. It seems like pretty much anything gets archived, which is, in my estimation, a poor choice.

I read the guide on how to not make the post get archived, but it seems like that's mostly a developer's decision - if I want to talk about A* pathfinding in detail in pure text, that should be possible without the post getting archived. It's news; it should be about whatever news the game is about. If the game isn't visual, or large portions of it aren't, does it just not belong on IndieDB? The posts that are linked in the news guide are, in my opinion, cluttered and unfocused. In addition, they are mostly release and announcement pages, which would have a lot more resources available than games in development would.

While it seems that there is predetermined amount of pictures that need to be in a post to get it to pass, it's not listed on the news posting form, which can make it frustrating to use the site if you add a picture or two, only to get it archived for some unexplained reason. Perhaps the requirements to post a news article to the front page should be reconsidered, like a minimum amount of text (e.g. at least 150 words), images, videos, or music.

Feb 21 2015 Anchor

There are too many news articles going through to make 1 picture / medialess news approved for the front page.

In other words, your article would never get more than 50 visits from the front page as it would be nearly instantly bumped by another slew of posts right 1-2 hours after you submitted your own article. Yes this is exactly what you are asking for.

That is the only meaningful reason why quite a lot of media is requested.

So the only piece of advice is

1) Make a post from entire weeks or months of your development, not about a single day of your development. You can write a huge article, and include a decent amount of media as well. Talking about 1 thing or 2 things you progressed with, unless you have lots of media to back it/them up, just to have it frontpaged, is close to pointless. That is good for your own blog. But for Indie DB, you can combine/merge 3-4 of your short blog posts and thus obtain 4+ pictures or 1+ video to make your post bulkier.

Here are accurate examples of great articles, and actually the quality standards of the front page should demand at least posts of that quality all the time:
Hearts of Oak: A Look Back at 2014 Indiedb.com
New Overgrowth a208 video devlog Indiedb.com
(recent) ExtroForge Terrain Generation Indiedb.com
(recent) The Universim February Update Indiedb.com

Summing up:
You don't have to post every few days or even every week. You can make an enormous post from past 2-4 weeks of your game development, and if it contains enough media, it'll be definitely frontpaged.

If every article with 1, 2 pic(s) or even textless suddenly became approved, none of them would ever receive any exposure or visits coming from the front page.

Feb 21 2015 Anchor

Thanks for the reply, that all makes sense. I suppose I'll have to just wait until I have more to post, which is a bit disappointing, but understandable. Thanks.

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