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Everchanging chaotic world (interest check) | Locked | |
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Jan 18 2018 Anchor | ||
Everchanging chaotic world |
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Jan 20 2018 Anchor | ||
Well, nah, they are not the best RPGs out there. Because it is so cliché, generic fantasy heavily depends on its execution. That old fight, Morrowind versus Oblivion versus Skyrim, was not simply about the setting, the world, but also about the plot, the storyline, quests, locations and level design, character development, and myriads of other, much smaller and peculiar, things. You can go for it. Customisation, randomisation, modding and multiplayer support are the keys to making successful, long-lived games... yet they guarantee nothing. This is not a question of interest, for that matter, mind you. This is a question of execution and execution only, how you would do it. It could be a hell of popular. It could suck very badly. That "how" should never be underestimated, no, not the exact how, not the very practical side of it, but the purely theoretical how (with only a small dose of empirical proof that it can be done that way or another, so we are not talking about castles in the air or on the sand). |
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