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Established team looking for Character Artist! (Forums : Recruiting & Resumes : Established team looking for Character Artist!) Locked
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iQew Unity Dev
May 26 2012 Anchor
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Hey guys,

My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry for years or are ambitious to do so. We are currently looking for a senior concept artist, who is capable of coming up with various creative character designs.

You can check the game's page with in-game screenshots right here:

Your task would be to design the protagonist of the game and enemy creatures.

Some concept art:
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(by Adam Clark and Markus Lovadina)


• Efficient workflow in digital art
• Strong foundation skills (perspective, anatomy, design theory etc.)
• Strong skills in anatomy
• Strong communication skills
• Well-organized data management
• Teamplayer
• Past work to show


• Strong skills in presentation
• Strong skills in illustration
• Experienced with single client work
• Experienced with studio work
• Online Portfolio

You are going to work along with other professional artists, who have up to 16+ years of experience in the entertainment industry. We can show you previous concept art belonging to character art and model sheets to give you an idea about what we require. There is in-depth feedback given and you are mainly going to work with given reference images.

Your task:

You are going to come up with multiple sketch papers until the right design is found. Afterwards, you are going to design the final model sheet, which is also going to be used for marketing purposes. We expect that you work in a professional manner. In the process, you are going to get art direction and in-depth feedback multiple times for each piece.


This position gives the great chance to work with an extremely dedicated team, which uses real deadlines. It is ideal for portfolio work, as you are also going to be allowed to use the finished professionally made 3D models from our other artists. We are looking for a team player, as this is a senior position.

We are working with set color palettes, weekly schedules, weekly analysis and master designs to make sure that we stay focussed and produce high quality content at any point.

Required time:

The full position requires a minimum of 10-15 hours per week. You have the oppertunity to work on fully detailed illustrations in addition, if you're interested. It is also possible to join as a side contributer (internee position), which would require a minimum of 3-5 hours per week.

We use our forums, DropBox and Skype for the exchange of data and information.

Interested in working with us?
Please, get in touch with me via E-Mail ( or add me on Skype directly (iqewarts) to discuss further details in a personal interview. You can also send me a private message beforehand.

Thanks for your time,
Kjell 'iQew' Bunjes
(Team Leader & Art Director)

Edited by: iQew

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