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Close Combat: First To Fight (Forums : Console Gaming : Close Combat: First To Fight) Locked
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Nov 30 2004 Anchor

GamePro wrote:
Full Spectrum Warrior was one of the first squad-based military shooters to find a broad audience on consoles. Close Combat: First To Fight delves even deeper with unique strategy-based play mechanics and an as-realistic-as-possible combat engine (for realism, the game is play tested by U.S. Marines who are also consultants deeply involved in the development process).

As the leader of a four-man patrol, you lead your fellow soldiers through a conflict in a Middle Eastern city. You give orders to the rest of your squad, work as a team, engage the enemy, and occasionally call in an air strike or two. But firepower isn't your only weapon: You can also cause the enemy to flee their locations by flanking their position or create confusion by interrupting their chain of command -- among other tactics. There are also civilians and news reporters to contend with, and if your squad harms any of these bystanders, the mission ends.

In the early playable build, using the controller to issue commands took some patience and memorization, and the pace was deliberate, methodical, and definitely not at the same speed as in a Call of Duty or Counter-Strike (but nonetheless rewarding). The game will be Live-enabled, so up to four humans can work together in cyberspace.

Close Combat: First To Fight is targeted to be released for the Xbox and PC this January.


Screenshots:

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Just trying to shed the light on a game that might be unknown to a lot of you. This is also for the fans of Full Spectrum Warrior (such as myself) who just want to see more of that war strategy-based goodness :)

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Nov 30 2004 Anchor

So, what do you guys think? :S

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Nov 30 2004 Anchor

I think its awesome. Ive played all Close Combat games, and I feel that moving into the 3d generation and taking a First Person gameplay will make an awesome war game. :D

leilei
leilei The person who doesn't like anything
Nov 30 2004 Anchor

Another series bastardized by monotonous gaming trends :(

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<  insert subject games here  >

Nov 30 2004 Anchor

There's only been one other game in the genre that is similar. Not to mention, they have plenty of cool-looking features afoot. I wonder if there will be mod tools :D

The graphics look great, too.

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Nov 30 2004 Anchor

Cheapalert wrote: Another series bastardized by monotonous gaming trends :(


Have to agree with you there. Seeing all these "strategy" based war games makes me think it'l; be the next ww2 phase. There are millions upon millions of things people could make a game out of, and out of all of them, they choose modern warfare.

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Nov 30 2004 Anchor

This is modern warfare, but set in a strategy-based atmosphere like Full Spectrum Warrior. Instead, this time, it also includes FPS action. Think "Brothers in Arms" in modern times. It looks like fun :D

Just have to wait and play it, then give your thoughts on it, I suppose. Things always tend to be different than what you might think.

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

ImTheDarkcyde
ImTheDarkcyde ¯\(º_o)/¯
Nov 30 2004 Anchor

meh.. its going final fantasy. one has nothing to do with the other.

i think the companies are all brainless Vivendi/EA goons now.
they care about money , not the gamer.

maybe we dont want our classics re-envisioned, and we love them the way they are.

Dec 1 2004 Anchor

nothing beats close combat like UT2k4 Training Day (its a map)
Oh yeah... and it looks very cliche-ish but I would still play it :P

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Dec 1 2004 Anchor

I don't see how it's cliché-ish. It doesn't look cliché at all.

Maybe this article will shed more light on CC:FtF: Pc.ign.com

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

frosty-theaussie
frosty-theaussie Sonny Jim
Dec 1 2004 Anchor

:cry:

This isn't the Close Combat I grew to remember. They've taken this series a bridge too far (*cough* pun)

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Dec 1 2004 Anchor

I guess they were tired of being run-of-the-mill sometimes, so they wanted to try something totally different. I think this game looks awesome, and I can't wait to play it :D

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

a_llama
a_llama Teh moddb llama
Dec 6 2004 Anchor

The 'Realism' is a gimmick, just an excuse so they can cash in on the success of rainbow six...

Dec 6 2004 Anchor

eh... close combat started as a ww2 strategy game, and now it's being converted to a modern warfare fps... :|

Dec 6 2004 Anchor

Not much to do with the game, but those are the worst textures I have ever seen. (except for mine of course.)

Edited by:

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frosty-theaussie
frosty-theaussie Sonny Jim
Dec 6 2004 Anchor

Karuto wrote: I guess they were tired of being run-of-the-mill sometimes, so they wanted to try something totally different. I think this game looks awesome, and I can't wait to play it :D


Close Combat games weren't run-of-the-mill. Realism FPS games are run-of-the-mill.

Close Combat games started out being unique and innovative, games in a very select genre.

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Dec 6 2004 Anchor

is it just me or does the guy in the 2nd pic look like al borland from home improvement?

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FUH-Q

Dec 6 2004 Anchor

You guys haven't played it yet, so you can't really say it's going to be any normal game. It sounds very fun :D I had a lot of fun with Full Spectrum Warrior, but this is a game that looks to stand out in the genre.

That would be the third pic, GunRunner, but I see what you mean :D (I just watched Home Improvement...)

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Krycha
Krycha ♥♥♥
Dec 7 2004 Anchor

Cheapalert wrote: Another series bastardized by monotonous gaming trends :(


Agreed :( For me, Close Combat = this:

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:|

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Mod DB 1337 Polsky Man™ /// still here, lurking!
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Dec 7 2004 Anchor

You have to change with the times, people. Things have to be different in order to grow. They're just coming up with new ways in order to improve themselves. If they made another game like that, it'd just be overshadowed by the new Command & Conquer game coming out :)

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

frosty-theaussie
frosty-theaussie Sonny Jim
Dec 7 2004 Anchor

Karuto wrote: You have to change with the times, people. Things have to be different in order to grow. They're just coming up with new ways in order to improve themselves. If they made another game like that, it'd just be overshadowed by the new Command & Conquer game coming out :)


Uh, in case you didn't know, Close Combat was NOTHING like Command & Conquer. :|

Close Combat was a tactical company-level war game, sort of like games such as Sid Meier's Gettysburg. Doing this is similar to Valve making Half-Life 3 a third-person MMORPG. I'd go so far as to call it genre-raping. Wouldn't be pleasing, would it?

Edited by: frosty-theaussie

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Dec 7 2004 Anchor

Hey, it's testing new waters. Don't accuse it of doing something bad when it might come out good. Like I said, wait a month and see how it turns out. You might just be pleasantly surprised.

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Dec 7 2004 Anchor

From a very special and unique RTS they've made a freaking FPS ;(

Karuto, its just not the same game, they are using a known name of a solid rts to advertise a new shooter, which isn't even set in the same universe :P

Edited by: bart2o

Dec 7 2004 Anchor

Well, perhaps it's because the previous games didn't sell well that they took this long to try and work out a good game that'll finally break out from the mold and become great? They haven't had a good game since Russian Front :P Maybe you should give them a chance and then determine whether or not it'll be bad.

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Dec 7 2004 Anchor

Close Combat wasn't a bad selling game :paranoid: and converting the cc world into modern warfare isn't a good idea... bleh we're just CC fans not terr vs. ct fps fans :P

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