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After-Action Review - Conquering The Town | Locked | |
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Jan 2 2007 Anchor | |
This is an After-Action Review of a Coop mission, which took place in the afternoon of December 31, 2006. It could be said that this was a pre-new years celebration, because this was THE most intense mission I have ever played up to this point, in any game. It was three hours long. I just stayed up all night writing this up. I think some of the intensity didn't exactly transfer into my writing though.... It includes screenshots! This is why I love OFP/ArmA. That and gather a few buddies who know what they're doing = best gaming experience ever. Feedback? Comments?! |
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Jan 3 2007 Anchor | |
Armed Assault is out? Outish? I must make a b- or a j-line to CHECK THIS OUT. --
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Jan 3 2007 Anchor | |
cool written -- °w° |
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Jan 3 2007 Anchor | |
Will do! Glad you enjoyed it. |
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Jan 3 2007 Anchor | |
It was really well done. -- "Bypassing my thought control circuitry made me Rampant. Now I am free to contemplate my existence in philosophical and metaphorical terms. Unlike you, I have no physical or social restraints. The candles burn out for you; I am free." |
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Jan 4 2007 Anchor | |
Yes, of course! Typing doesn't exactly work in games anymore. |
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Jan 4 2007 Anchor | |
well typing works -- °w° |
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Jan 4 2007 Anchor | |
Not a half bad write up, though I think it would have been more engaging had it been done from the present tense (which, admittedly, wouldn't work very well with the Mission Dossier style you were going for). |
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Jan 4 2007 Anchor | |
Hmm...that's a good idea! Maybe I'll do a rewrite sometime, more in the style of a story in the present tense... Edited by: Leedeth |
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Jan 4 2007 Anchor | ||
Buy Czech version. Apply English patch. Done. |
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