Are you in love with the appeal of Tower Defense, but there just isn't anything out there to satisfy you? That's what I feel, so in an attempt I started a project with a friend of mine to create something similar, a PvP based Tower Wars game!
Crestfallen TLW presents a huge variety with a new genre of tower defense that has been in the shadow for quite some time, Tower Wars. Set in an arena, there are two lanes where you'll be battling to take down the enemies castle by sending waves of a variety different creatures to defeat their maze.
So far we've gone through the core mechanics, towers, what the game is about. Although there is one final thing I want to explain.
- Flying ( Creatures that will fly over the maze, they're quick but fragile)
- Melee ( Creatures that will intentionally attack and damage towers! They won't give you a win but they can definitely deal some damage to the opponents maze.
- Bosses ( Creatures with special abilities and spells that gives an advantage
- Normal Creeps ( Might have some smaller kind of aura, they're supposed to be mass sent )
The Casual versus the Competitive
This game offers high micro management capabilities, instead of having our inbuilt creature targeting system, you can put towers into groups and target each creature individually by maxing out the towers capability which grants an advantage. This combined being able to keep building, improving and sending creatures gives room for a high skill ceiling where one can improve a lot.
However this is not necessary due to the inbuilt creature targeting system which means everyone can enjoy this game!
Feel free to hop on discord and have a chat with me!