Global modification that improves many aspects of the game
The main efforts are thrown on the game's retexture, VRTP 1.5 was taken as a basis and improved even more.
- - texture replacement 99% except for loss
- all textures are converted to 512 points
- xbox versions of the transport with changed textures
- improved vehicle management (most)
- the main character has 4 weapon slots
- the player's health level is equal to the level of pedestrians (full hardcore)
- many objects on the map (bugs are visible in some places)
- the effects may not be the best but of acceptable quality
- pleasant time cycle (it could be better, there is not enough energy and time)
- some interesting custom-made buns from the author of SpitFire (look for yourself)
- improved and added 2dfx on the map
At the moment, no departures have been observed; missions have passed a little, which means that there will definitely be bugs
Test build version, NOT FINAL!