Hungarians
Unique Units: Szekely Cavalry (anti-siege light cavalry), Woodsman (medium infantry)
Unique Technologies: Royal Banderium (Feudal Knight, Chivalric Knight +2 pierce armor), Saggittis Hungarorum (Cavalry archers +1 range, +1 attack)
Bonuses:
• Cavalry archers +4 attack vs. buildings
• Cuman Auxiliaries cost -15%
• Farms built 50% faster
• Scouts, Scout Cavalry, Light Cavalry cost -15%
• Villagers +12 attack vs. predator animals
• Lumber Camp upgrades free
Team Bonus: Crossbowmen, Bowmen +2 line of sight
Mercenaries: Raider Cavalry, Cuman Auxiliary, Slavic Javelineer, Steppe Rider
Tech Tree
Disabled Infantry: Chivalric Foot Knight, Squires
Disabled Archery: Arbalester
Disabled Cavalry: /
Disabled Siege: Siege Onager, Siege Ram
Disabled Blacksmith: Plate Mail Armor
Disabled Dock: Elite Scout Ship, Heavy Demolition Ship, War Galley
Disabled Economy: Guilds, Stone Shaft Mining
Disabled University: Architecture, Arrowslits, Fire Tower, Fortified Wall, Keep, Siege Engineers
Disabled Castle: /
Disabled Monastery: Atonement, Heresy, Orthodoxy, Redemption
Disabled Noble Court: Jihad
===Strengths===
Strong cavalry and horse archers.
===Weaknesses===
Weak early economy and suboptimal infantry.
Civilization overview: Hungarians
Crusades civilization overview: The Hungarians (08/38)
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