The first generation, Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete engine.

Description

Neoshock is a team based deathmatch with three seperate teams with their own class style. Future plans were to have each team resemble different playing styles of RTS and FPS.

Preview
Neoshock Umod - Beta/Final Release
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Burgess Author
Burgess - - 3 comments

Photo by DnLX.

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DaBeowulf
DaBeowulf - - 66 comments

This is great.
I'm just wondering if the bots get fooled by the cloaking of the rebels.
But the scoring seems a bit flawed, I mean why revive someone that has fallen as a GDU medic when that someone competes with you for kills for winning the game e.g.?
Points only being awarded to the winning teams' members of a round for their kills and maybe one extra if they are alive when their team wins the round could be more fitting/fun perhaps?
Great job! <3

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DaBeowulf
DaBeowulf - - 66 comments

Duh, the scoring already only gives points to ppl on the winning team of a round as it seems. >_<

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DaBeowulf
DaBeowulf - - 66 comments

Oh btw it seems the int has a right parenthesis missing in it at the end and the umod also seemed to have messed with my UnrealTournament.ini adding some lines with instances of 'olroot' that'd require oldschool amp'd to be installed (which I haven't) when opening the menu...
I'm a seasoned UT "modaholic" ;P but those may be showstoppers for casual mod players.

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