Source Release of v54;
[xpn 2.2811]Imperial Game Engine 2 v53.5
[New] Post-Effect Editor;
[xpn 2.2806]Imperial Game Engine 2 v53.4
[xpn 2.2807]
[BugFix]No Elexire mode, for skeletal models, scene model + lights;
[xpn 2.2808]
[xpn 2.2809]
[New] SkriLink, ResourceFinder added new assets find expressions;
[New] Pawn.ifn;
[xpn 2.2809]
[BugFix] Loader.ifn::Disable3, incorrect input;
[xpn 2.2810]
[xpn 2.2802]Imperial Game Engine 2 v53.3
[BugFix] missing, Pawn.i_actor debug renderings;
[New] Shadows V2;
[xpn 2.2803]
[BugFix] Trigger/Zone.i_actor/s, missing default scales;
[xpn 2.2804]
[BugFix] CoffeeBreakStudio, missing static Physic shapes;
[xpn 2.2800]Imperial Game Engine 2 v53.2
[xpn 2.2801]
[New] FloatLimiterV2.ifn;
[xpn 2.2802]
[New] InvertFloat.ifn;
[xpn 2.2798]Imperial Game Engine 2 v53.1
[BugFix] inactive, Shadows 2D set world transforms;
[xpn 2.2799]
[xpn 2.2795]Imperial Game Engine 2 v52.4
[xpn 2.2796]
[new] i_3D_model, POLYGONE_STIPPLE;
[xpn 2.2797]