Tag "Imperial Game Engine 2"  (0 - 30 of 90)
IGE2 Demo v0.7 0242

IGE2 Demo v0.7 0242

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Demo Content; 3DModels, Video, Maps, and so on, working examples;

Imperial Game Engine 2- Buildings[42.5][5515]

Imperial Game Engine 2- Buildings[42.5][5515]

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Complete GameEngine, Editor and Game Buildings;

Imperial Game Engine 2- Path[41.8][5461]

Imperial Game Engine 2- Path[41.8][5461]

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Released VirtualVideo; Exmple: x-files the game, mad-dog;

Imperial Game Engine 2- Path[41.7][5447]

Imperial Game Engine 2- Path[41.7][5447]

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Some Chinematic Engine bugfixes; [bug]inactive cameras;

Imperial Game Engine 2- Path[41.6][5433]

Imperial Game Engine 2- Path[41.6][5433]

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bugfix om multitexturing; [next] Skeletal animation;

Imperial Game Engine 2- Path[41.4][5412]

Imperial Game Engine 2- Path[41.4][5412]

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added videotextures; and some *.imd new elements;

Gromader`s Hard World

Gromader`s Hard World

Game

Post-Catastrophic, in spirit green-piece simulator;

Imperial Game Engine 2- Path [41.3][5406]

Imperial Game Engine 2- Path [41.3][5406]

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direction to Interface editor; enrichment by .ifn`s;

Imperial Game Engine 2- Path [41.1][5393]

Imperial Game Engine 2- Path [41.1][5393]

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Imperial Game Engine 2 v41.2 [Praparing] LoadFlow.ifn; [Restored] Random.ifn; [Praparing] Box.imd UV tiling;

Imperial Game Engine 2- Path [41][5386]

Imperial Game Engine 2- Path [41][5386]

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major uprising to version 41; added cloning of prefabs;

Imperial Game Engine 2- Path[40.12][5379]

Imperial Game Engine 2- Path[40.12][5379]

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removed serious bug from previous one path;

Imperial Game Engine 2- Path[40.11][5375]

Imperial Game Engine 2- Path[40.11][5375]

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asset cloner [alpha]; optimisations; some fixes;

Imperial Game Engine 2- Path[40.9][5371]

Imperial Game Engine 2- Path[40.9][5371]

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Imperial Game Engine 2 v40.9 - big list of new features;

Imperial Game Engine 2- Path[40.8][5359]

Imperial Game Engine 2- Path[40.8][5359]

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Imperial Game Engine 2 v40.7 [New] AniTE, TextTyping .iat; [BugFix] Camera, inactive 'near clip distance' preference; Imperial Game Engine 2 v40.6 [New...

Imperial Game Engine 2- [DemoProject]IGE2_0.2b_WIP

Imperial Game Engine 2- [DemoProject]IGE2_0.2b_WIP

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example of cosmodrom, with starting space-vessel;

Imperial Game Engine 2- Path[40.7][5356]

Imperial Game Engine 2- Path[40.7][5356]

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Imperial Game Engine 2 v40.7 [New] AniTE, TextTyping .iat; [New] IPrticle template;[Restoration] Axon, viewports save-state inactive;[pre-lpha Implemented...

Imperial Game Engine 2- Path[40.6][5353]

Imperial Game Engine 2- Path[40.6][5353]

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[xpn~2365] Imperial Game Engine 2 v40.6 [New] IPrticle template; [Restoration] Axon, viewports save-state inactive; [pre-lpha Implemented] MaterialEditor...

Imperial Game Engine 2- Commit[40.5][5347]

Imperial Game Engine 2- Commit[40.5][5347]

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[xpn~2365] Imperial Game Engine 2 v40.5 [New] "DDS" Extension; [Restored] preference: current texture engine;

[Project]SokoBan-1.3b

[Project]SokoBan-1.3b

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-------------- [xpn~2365] Imperial Game Engine 2 v40.5 -------------- [New] "DDS" Extension; [Restored] preference: current texture engine; ...

[IGE2-40.4Project]SokoBan-1.3b

[IGE2-40.4Project]SokoBan-1.3b

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[IGE2-40.4Project]SokoBan-1.3b project at post-alpha map stage; Not deployed;

[IGE2-40.4Project]SokoBan-1.3b

[IGE2-40.4Project]SokoBan-1.3b

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[IGE2-40.4Project]SokoBan-1.3b project at post-alpha map stage

Imperial Game Engine 2- Path[40.4][5339]

Imperial Game Engine 2- Path[40.4][5339]

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Imperial Game Engine 2 v40.3 roadmap: proceurall planets, lods, new gameengine core;

WindowsX86_[Project]SokoBan-1.3b

WindowsX86_[Project]SokoBan-1.3b

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WindowsX86_[Project]SokoBan-1.3b - DEPLOYED project;

Sokoban by Igor Black

Sokoban by Igor Black

Game

Sokoban- standart 3D variant of casuall game; Moving boxes to goals ones according to instructions;

Imperial Game Engine 2- Path[40.2][5335]

Imperial Game Engine 2- Path[40.2][5335]

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Imperial Game Engine 2 v40.2 - coming to new materialsystem, that can contain unlimited count of textures;

Imperial Game Engine 2- SDK[40][5326]

Imperial Game Engine 2- SDK[40][5326]

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Imperial Game Engine 2 v39.6 new improvements, flow functions, stability, and moving to cr

Imperial Game Engine 2- Path[39.5][5314]

Imperial Game Engine 2- Path[39.5][5314]

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simple and most progressive; next line of features restoration;

[GameProject]SokoBan

[GameProject]SokoBan

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[GameProject]SokoBan ------------------------------ template and textures,

Imperial Game Engine 2- Path[39.4][5308]

Imperial Game Engine 2- Path[39.4][5308]

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-------------- Imperial Game Engine 2 v39.4 -------------- [FBugfix]RenderManager::MakeScreenShot() crash; [New] LawMaker, fog_enable.ifn

Imperial Game Engine 2- Path[39.3][5307]

Imperial Game Engine 2- Path[39.3][5307]

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instruction: exchange *exe from SDK; source code need dependencies an vc 2008 sp1 express; for win10 vc2008 need activate net 3.5

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