Release v53 source;
[xpn 2.2798]Imperial Game Engine 2 v53.1
[BugFix] inactive, Shadows 2D set world transforms;
[xpn 2.2795]Imperial Game Engine 2 v52.4
[xpn 2.2796]
[new] i_3D_model, POLYGONE_STIPPLE;
[xpn 2.2797]
[xpn 2.2758]Imperial Game Engine 2 v52.3
[xpn 2.2759]
[xpn 2.2760]
[xpn 2.2761]
[xpn 2.2762]
[xpn 2.2763]
[xpn 2.2764]
[xpn 2.2765]
[xpn 2.2766]
[xpn 2.2767]
[xpn 2.2768]
[xpn 2.2769]
[xpn 2.2770]
[xpn 2.2771]
[xpn 2.2772]
[xpn 2.2773]
[xpn 2.2774]
[xpn 2.2775]
[xpn 2.2776]
[xpn 2.2777]
[xpn 2.2778]
[xpn 2.2779]
[xpn 2.2780]
[xpn 2.2781]
[xpn 2.2782]
[xpn 2.2783]
[xpn 2.2784]
[xpn 2.2785]
[xpn 2.2786]
[xpn 2.2787]
[xpn 2.2788]
[xpn 2.2789]
[xpn 2.2790]
[BugFix] LawMaker, Function.ifn, missing 0 value;
[xpn 2.2791]
[xpn 2.2792]
[new] i_3D_model, LINE_STIPPLE;
[xpn 2.2793]
[xpn 2.2794]
[new] LightSystem i_actor
[xpn 2.2755]Imperial Game Engine 2 v52.2
[alpha] First Rainbow;
[xpn 2.2756]
[xpn 2.2757]
[New] Pawn.i_actor;
[New] GameSceneNode.i_actor;
[New] Double Precision x32 Translations;
[New] Loader.ifn, i_3D_model support;
[BugFix] AniTE, SetCameraFOV, ShakeAmplitude, incorrect values;
[xpn 2.2750]Imperial Game Engine 2 v52.1
[xpn 2.2751]
[xpn 2.2752]
[New] WiseDecision.ifns;
[Exist] BeizerPath.i_actor;
[Exist] Instant Replay;
[xpn 2.2753]
[xpn 2.2754]
[New] Manga.ifn;
[New] Functions/Wrestling.ifn;
[New] ITrigger.i_actor;