Frictional Games' HPL1 engine used to create the Penumbra series.
The engine that made the Penumbra Series. Reading through the TODO file for various known things that should be cleaned up or fixed is recommended. Included are project files for Xcode, Visual Studio 2003 and Cmake (for Linux).
So... This allows us to make indie games based on HPL1?
My question is... How the hell am I suppoused to install this? In the Penumbra game? Or What? Plz Help!
You don't install this on the game, this is the engine where the game was made, is used to make games and you use it by coding in a IDE like Visual studio or similar.
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