Built to create the amazing faithful adaption of Godfather onto PC. Following the release of The Godfather: The Game in 2006, a component of the development team broke off to work on the Dead Space project and took with them The Godfather engine. That engine was then almost completely rebuilt in order to facilitate Dead Space's futuristic horror experience, eventually becoming its own beast and now the proud offspring of the exciting Visceral Games studio. Dead Space was a stunner in just about every department, but the engine's real power came through in its control and implementation of sound and lighting. It is easily one of the scariest games of all time, and the birthplace of a new engine with an extremely promising next outing set in hell: Dante's Inferno.

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