CrystalSpace is a portable modular 3D SDK, including many components for building various applications and games - these are still quite useful for projects that do not involve 3D. CS is still very much in development, so anyone who feels inclined to do so can contribute to the source. There are a number of incomplete components still needing to be finished, and a wide array of possibilities for new contributions; for more information about what is missing and a list of currently known bugs, please visit the Developer's Project page at SourceForge:
Our support for vertex and fragment shaders will give you great possiblities of enhancing your art with the nicest, up-to-date effects. Several shaders are included standard with Crystal Space but you are free to make your own.