CrowdCore is a game engine currently in development and written in C/C++ with Python server as backend. Few of the features are sound, AI, component and client-server networking system. It currently runs on DirectX 9 platform with HLSL and CG shaders support. Upcoming Game Title(s) Project: Zero Hour

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Description

Live test demo of BSP level loading in FPS view with fog and engine collision system. Tested with Ironwood map from Quake III