Blitwizard is a cross-platform DirectX/OpenGL/Software 2d engine for Lua based on SDL 2, released under the permissive zlib license. It is written in C and contains graphics, physics, input device (keyboard/mouse) and audio access, combined with various other template functions for various game development scenarios.
A new Blitwizard 2d engine version is now released, adding scaled/rotated sprites, realtime physics and easy networking.
blitwizard 0.3 release
Finally, sound for the blitwizard 2d engine appears to be working. Please note blitwizard is still very alpha and not intensively tested, so it is rather...
blitwizard 0.2 release
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