This will be a low level, text-based adventure game engine coded in C++. Right now it has text-based map editing for creating your adventures and will soon have options for triggers and events. A full fledged GUI for adventure creation is being considered. The best part is, this will be under the creative commons license, so if you have anything you want to add or improve on, just send it my way and you'll get credit. Anyone who wants to use this code for their own project is free to do so as long as credit is given to me and any one who decides they'd like to work on it as well. Open source is fun and we should all try to make the community a little bit better.

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Built a game for AdvenGen and want to support mods? Try mod.io, a cross-platform mod SDK created by Mod DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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