Main files for ZOMBIES: EEE, requires Zdoom/GZDoom
This is a modification of ZOMBIES TC, a pretty much ancient and outdated total conversion for Doom II.
Aside from packaging this mod up nicely for use with ZDoom, this also adds a few new features and fixs
not in the original mod, such as:
- New realistic looking sky textures! (Looks best in GZDoom)
- HORDES of zombies! Where there was one zombie before, there are now up to ten! Fight your way through swarms of the undead!
- Speaking of zombies, zombie enemies now act like zombies! Good ol' slow lumbering rotting Romero-style zombies!
- Cops and unarmed civilians are now friendly! Cops attack enemies! Civilians....well, are pretty much zombie chow!
- Weapons redone in DECORATE! New sprites by ZikShadow!
- High quality music from both the American and European cuts of Dawn of the Dead! Extra sounds and ambient effects from Night of the Living Dead and Dawn of the Dead!
- When humans (friendlies, rockers) die, they now rise and join the rotting ranks of the undead!
- You can now choose to play as a cop, biker, or thug! (Really the only differences are what weapons you start with)
- 8 player starts for co-op multiplayer!
- A new inventory system
- Various fixes and tweaks
Splr wrote: UPDATE - version 1.02
Rifle updated
Zombies now drop items randomly
Grenades don't drop as often
Added decal code
UPDATE - version 1.04
Integrated with ZikShadow's weapons (grenade sprites edited by AstroCreep)
Removed weapons from first level
Changes to player classes - Thug starts with revolver, 200 armor and 4 grenades; Biker starts with Rifle; Cop starts with M-16 and 100 armor
MIDI files now in base pk3s - no need for separate patch
Various tweaks to Dehacked and DECORATE
UPDATE- version 1.5
NEW INVENTORY SYSTEM!
The powerups have been tweaked to be in an inventory like Heretic! There are 7 new items that can be picked up and used whenever you want!
Gas Mask - Travel through hazardous environments!
Night Vision Goggles - See in dark places!
Surgical Kit - Portable health!
Adrenaline - Quick power boost! Tear through zombies!
Cocaine - Illegal drugs! 45 second speed boost!
Morphine - Powerful painkiller! Reduces damage taken, but distorts vision!
and my personal favorite
Zombie Guts - Smear some of this on you to repel enemies for 10 seconds!
The gas mask and n/v goggles replace their respective original powerups, so can be found in-game, but are also rarely dropped by cops. Cops can also (once again,rarely) drop surgical kits, adrenaline, or morphine. Thugs/Bikers can drop all of those, minus the goggles and gas mask, but also occasionally drop cocaine. Zombies drop zombie guts, obviously.
OTHER CHANGES
Fixed grenade sprite and revolver pickup sprites
Player classes now start with a few items, varying by class
Removed easy version
Various decorate tweaks
8/23/18 Version 2.0
Added palette swapped zombies
Added extra sounds (radios w/broadcasts)
Added "scatter" code
Requires latest versions of ZDoom, GZDoom or Zandronum to work, GZDoom is recommended
Hello, Any idea on how can I play the music files that are in the game folder,my computer doesn't seem recognize them. Any clue or program that I could use to play them, I know there is an HD version of the songs but I really want the MIDI ones, help?
Are you trying to play them outside of the game? Midi files are pretty old and your media player might not have the right drivers to just play them out of the box. Try looking for a midi player.
I have already tried and play any of the songs on midi players, but still nothing it looks that the files are from a (.mus) format, any quick solutions to that I looked into it but I found ways quite complicated to follow
Ah yeah I forgot about that. I believe slade can convert those. If not, there’s an old dos program called mus2midi
i love some zombie outbreak games
it has been 2 years since the last update and nothing happened another abandoned mod
Dude, its up to 5 years now..
Can’t keep this up forever. I’m more of a wolf modder anyway. Feel free to pick up where I left off