now updated to work on sins 1.82
future content is planned but everything was put on hold
as the arrival of my son
as soon as I have some spare time or more then 3 hours sleep in a night
I will continue to support and bring new features to the mod.
I have had a lot of questions about if the flagships mod will work with this mod or that mod quick answer yes and no it will work with a mod that has the original 3 sins races in but wont work with a full conversion that does not so if you think it will work just copy the 6 frigate flagship entity files that are it the gameinfo file in this mod and simple copy them into the gameinfo folder of the mod you want them in and presto.no need to ask for my permission feel free to use.
Sounds great! :D and congrats dude!
Thanks man
I'm sure this has been addressed but, the Vasari faction, rebel or loyalist, neither can colonize oceanic planets due to their research option being removed with this mod. The Advent cannot colonize ferrous or oceanic due to their research option being removed as well. TEC doesn't lose any research options and the mod performs exactly as intended.
Overall I really enjoy the mod but, it is a little frustrating after you take a whole system as the Advent or Vasari and there's planet types I can no longer colonize.
Is there anything that can be done to fix this or can you take this into account in the next update?
Good work on the mod though and congrats. I've only just downloaded this mod about a day ago so, if this has been address before, I apologize for the redundant comment.
yeah it has, to which I fixed, and then merged the wrong setup for the release. a new patch will be in a day or so as I now have a temp rig till my new one arrives.