New Features
Saboteur has a new model and icon.
The selection and production tooltip of units now show a DPS (Damage per Second) value. This has to be improved though as it is only accurate for units with only 1 weapon.
The classic Minigunner (Tiberium Dawn) from GDI and Nod has a new model and icon and is separated for Nod (Adept) and GDI (Mercenary).
The Rocket Infantry has a new model for GDI and Nod, Rocket Mercenary and Rocket Trooper.
With the Pyramid of Nod built, the Adept is replaced by the Stormtrooper and the Rocket Trooper is replaced by teh Rocket Cyborg.
Balancing
Tank Destroyer (Germany) now deals more damage.
Chrono Tank can now shoot air units.
Ivan bufffed (more HP).
Obelisk Trooper buffed (more HP).
Bug Fixes
Ion Mammoth still had the missiles from the normal Mammoth, these are now replaced.
Voxel units now rotate with 32 facings (was 64) to align with all other sprites and the camera angle has been reduced in order to align with sprites.
Ivan was broken and could
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New Features
- Saboteur has a new model and icon.
- The selection and production tooltip of units now show a DPS (Damage per Second) value. This has to be improved though as it is only accurate for units with only 1 weapon.
- The classic Minigunner (Tiberium Dawn) from GDI and Nod has a new model and icon and is separated for Nod (Adept) and GDI (Mercenary).
- The Rocket Infantry has a new model for GDI and Nod, Rocket Mercenary and Rocket Trooper.
- With the Pyramid of Nod built, the Adept is replaced by the Stormtrooper and the Rocket Trooper is replaced by teh Rocket Cyborg.
Balancing
- Tank Destroyer (Germany) now deals more damage.
- Chrono Tank can now shoot air units.
- Ivan bufffed (more HP).
- Obelisk Trooper buffed (more HP).
Bug Fixes
- Ion Mammoth still had the missiles from the normal Mammoth, these are now replaced.
- Voxel units now rotate with 32 facings (was 64) to align with all other sprites and the camera angle has been reduced in order to align with sprites.
- Ivan was broken and could not place any Dynamite. This is now fixed.