Fixes some xPatch 2.0 issues. Click read more to see changelog.
• Fixed blood weapon pickups not working after being replaced by workshop mutators.
• Restored original amount of particles for classic blood effects.
• Fixed missing dusters select sound.
(It also includes Hotfix 1 fixes)
• Fixed Left Dual Wield Weapon not being affected by Weapon Bob and Weapon Brightness settings.
• Fixed typo in "Classic Load-Screens" option.
Where do I have to put the "UnrealScript Source.zip" file?
I have a "POSTAL 2 UnrealScript Source (2016-10-06).zip" file in my game folder but that one contains way more files than the one included in this hotfix.
You don't need that. It's just the uncompiled code for myself or other modders who will want to work on xPatch.
Do I Also Have To Put This In The Postal 2 Lost Paradise Folder Or Just Postal 2?
Just Postal 2 will do - Paradise Lost uses it's assets. But if you put it inside PL folder already, no worries. It won't affect the DLC in any bad way.
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