Description

Wolfenstein 3D The Second Encounter is a mod with Wolf3D MAC port features and maps with the Original Wolf3D spirit and vanilla art style for the DOS! In an attempt to keep DOS modding alive and thrive also to respect the original games! With the goal to get more people into modding DOS Wolf3D, this mod's Source code and all modding tools are finally available for most editors!

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Wolfenstein 3D The Second Encounter
Comments
TheFightingViper
TheFightingViper - - 241 comments

This is a very faithful recreation of the Mac Port :) Well done

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Guest
Guest - - 694,995 comments

Is there a possibility to play this amazing version in ECWolf too? I'm just started to play it in DOS, but I'd love to play it in ECWolf afterwards!

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

Dear Guest!

As it is written in the summary and in the Editor's Version's ReadMe, but also at the end of the ingame's Read This option:
This mod was made to keep DOS modding alive and bring it back to its shape, because it seems pretty flat these years. This is the main goal of this mod and I have explained the reason in the Editor's Version's ReadMe of why I don't want to see an SDL or an ECWolf/LZWolf port of this mod.
So the answer is no, this mod will not have an ECWolf port, let just say that this mod remains DOS Exclusive.

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Guest
Guest - - 694,995 comments

Awesome! You can expect a full playthrough on my youtube channel real soon. Along with the 3DO and SNES version. And if you want I have some slight toughts on your version (nothing too important though, just slight details). But you really did a great job on this! Thanks!

Bart, a.k.a. Dosgamert

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

Sure! It's always nice to see some feedbacks regardless if it's positive or negative ones, but I am glad you liked this mod. I can't wait for that full playthrough tho!

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Guest
Guest - - 694,995 comments

I'll start sharing them next week on the Dosgamert channel! Stay tuned! And even with some other First/Second Encounter ports ;)

You'll love it!

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Guest
Guest - - 694,995 comments

If you want the feedback, we can have a ping pong on discord. You can find me at bit.ly/Discordlink :)

I really have a few points, all of them are minor though. Mainly enemies that aren't def that should have been.

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

I definitely can't wait!

As for the feedback, I have some important things to deal with first, but once I am done, I'll hop on discord for those feedbacks!

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Guest
Guest - - 694,995 comments

Friday I'll be sharing the first Episode video from this MOD!
Yesterday I've shared the first video of the 3DO Episode 1.
Today I've shared Episode 1 from the Atari Jaguar.

You should really check out all the differences. It's really amazing.

Dosgamert.

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RAINCELL
RAINCELL - - 39 comments

This Mod Is Brilliant!!! It's exactly what I've been Looking For 👍
But I need it to work with EcWolf & It doesn't...

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

The sole purpose of this was to make DOS mods & DOS modding more relevant and alive these days again since it pretty much died out in the past years, but the vast majority of the community did not care about that at all, so I guess it was pretty much a failed attempt the moment the project started.

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erickdesousacarvalho
erickdesousacarvalho - - 4 comments

I found this Port perfect, But I have a question, back when I played Wolfenstein on the Super Nintendo, when I Press Start I opened a Level Map, and in this Port, Which key do I need to press to Open the level map?

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erickdesousacarvalho
erickdesousacarvalho - - 4 comments

eu aguardo a Resposta de Wolf3DGuy

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

There's no such key in this port.

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erickdesousacarvalho
erickdesousacarvalho - - 4 comments

Tá legal, mas se você for Fazer uma Nova Versão desse Port, lembre se de colocar Isso,ok

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

I don't think I'll ever go back to this mod.

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gladson1976
gladson1976 - - 2 comments

.. the DOS version never had a level map..

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Wolf3DGuy Author
Wolf3DGuy - - 79 comments

Unless one adds it into the game. But Yeah, that's correct. The alpha release had an automap debug cheat though.

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