Sorry for the bad pun. This patch includes the experimental feature of having SEAD shoot at ships while can be shot down by CIWS. China get the XC2020 20pt supply truck. Optional unit includes Zmech '85 Polish infantry. Naval AI improved further, campaign improved. Finally, there is option to launch the game with AI tweak only. I have not fully ported all features, but 90% of change should be included.
Mechanics change:
- New unit, XC2200, 20pt supply truck for china, year 1986.
- New optional unit; Zmech ‘85 Polish line infantry with RPG-7VS1, 10pt, 16ap.
- Battle Timer for campaign lengthened to 22 minute.
- Improved AI build choice, especially naval.
- Experimental feature; SEAD can now target ship, but can get shot down by CIWS.
- Fixed some Yugo MLRS having the wrong voice line.
- 15man infantry squad 25>20% harder to stun/suppress.
- Yugo FAP 2026 changed to 20pt variants, year 1978.
- Machbet and hovet speed 60>65km.
- BAC strikemaster turn radius 300>250.
- MB-339CB turn radius 400>300.
- BJ-2020 HJ-8 ammo 16>4.
- Fixed the crash when using F-15E strike eagle.
- Renamed 9mm PB ammo to 9mm; not all 9mm weapon in game use the 9mm parabellum.
- New Russian weapon: AK-74M, replaces all AK-74 in units 90’s and above. It features foldable stock for improved CQC.
- RPG29 Vympr 70>65acc.
- Dutch f104G year 1977 due to AIM-9L.
- Corrected LVKV 90’s gun on/off order to match UI.
- 0.1 HP per supply cost 5>4.
- Mauser BK-27 aim time 0.4>0.2, late variant 35>45acc.
- Buratino suppression 442>354 due to increased suppression from napalm effect.
- Bad optics 40>45, helps ai supply unit avoid infantry.
- Leopard 2A1 variants 100>95pt.
- Leopard 2A4 NL 145>140pt.
- Rpg-7v renamed to rpg7VS, 83>72mm caliber.
- Kbk Tantal Polish assault rifle has a folding stock, stats now reflect that.
- Galil ARM 3>5 shots per reload, reload time 1.4>2s; irl it has drum mag.
- OH-1 Ninja recon year to 1996.
- YPR-765 PRAT added to support deck,
- YP-408 PWAT added to marine and support deck.
- 2nd korean war, improved enemy recon:
- North korean 8th tank rgt. 4>6 RDM-2 recon.
- 18th tank rgt. Gain 2 VTT-323 IGLA recon.
- 32th infantry rgt. Gain 4 brdm-1 recon.
- 13th infantry rgt 2>4 uaz 469 recon.
- 13th tank rgt 4 BRDM-2 recon swapped to 6x type 63 recon.
- 22nd tank regiment gains 2 PT-76 recon.
- Pearl of the orient; improved enemy recon:
- 3rd marine rgt gains 4 Mi-1 recon.
- 2nd marine rgt gains 4 Mi-1 recon.
- 11th tank rgt gains 8 ZTQ-62-I recon.
- 32rd tank rgt has 8 ZTQ-62-I replacing 4 ZZC-56.
- 57th and 58th militia regiment 2>6 BJ212 recon.
- 123rd anti tank convoy gains 2 BJ212 ZC recon.
- Climb Narodnaya; improved enemy recon:
- 73rd tank regiment gain 2 OH-6D recon.
- Western tank regiment gains 2 hachi-nana shiki arv recon.
- 2nd tank regiment gains 6 hachi-nana shiki arv recon.
- 33rd infantry regiment gains 4 107 MSP mortar, 4>6 Mitsubishi M2 recon.
- Busan pocket; improved enemy recon:
- 76th aviation rgt gains 2 mi-2 recon heli.
- 2nd engineer battalion gain 2 mi-2 recon heli.
- 1st airborne rgt gain 2 mi-2 recon heli.
- 75th aviation rgt gains 2 mi-2 recon.
- 52nd infantry rgt gain 2 BTR-40A.
- 7th tank regiment gains 8 T-55 recon.
- 5th anti-tank rgt gains 2 BTR-40A.
- 3rd maine battalion gains 4 Type 63 recon.
- Replaced some time traveling T-72M by 20 Chomaho II.
---patch 1.30a
- Busan pocket more player recons
- 13th Marine regiment 2>4 LAV-25 Scout.
- Heavy armored battalion gains 2 K111 recon.
- 25th armored battalion gains 4 humvee minigun recon.
- 161st fighter sqd 2 KF-16C with AMRAAM removed, way too time traveling. Replaced with 6 KF-5E.
- Israel Merkava III gun corrected to MG251.
- T-72BU’s gun renamed 2A66.
- T-72 obr 1989 has model replaced with a more accurate one.
- ANZAC BAC strikemaster bombs replaced with rockeye cluster, 55>60pt.
- Fixed North korean marine’s AR having carbine’s ROF and elite CQC.
- Fixed the infinite AIM-9L bug on Kahu
- Fixed the python module corruption bug!
---patch 1.30b
- Eryx, rpg-29, bumbar, dragon series aim time 0.2>0.4s
- Arleigh burke 440>450pt.
- Sx250 speed 50>60 matching cargo version.
- Soviet S-13 122mm rocket speed 12000>10000.
- XC2020 renamed Tiema XC2200.
- Fixed armory filter of Smerch to MLRS.
- Naval supply ship AI now functional!
---patch 1.30c
- M4 Carbine UI icon changed to a more fitting one.
- SU-24M ECM 20>30%, price 130>135pt.
- FAB-250 bomb splash 83.3/140 > 84/147.
- M117 splash 100.45/165.2 > 101.5/166.25;
- GCS-1 M117 100.45 > 101.5.
- SAMP T200 splash 112/182 > 113.75/183.75
- KA-50 ATGM stabilizer 0.35>0.4.
- M270 of Norway and UK added to armored deck.
- Chumat initial speed 1000>750.
- BMP-685 added to Marine spec.
- PT-85 reworked, speed 45>75, price 40>45pt, year 1963. ATGM removed, gun AP 10>9, gun autoloaded, 8>14rpm.
- Option to launch the mod with ai change only!
the new patch 1.30 crasches at the beginning. It says "fatal error phyton"
Can you try uninstall and reinstall? It should not happen. Not on my end.
I figured out the problem, thank you for reporting! It is fixed.
Thanks big boss. Cit ;)
hi!!! i'm the same guy. sorry. I found that in "creative mode" the changes in the patch note are not present. an example is ka 50: his missile is 35% acc on mov instead of 40%. Also the su 24-m has 20 % ecm instead of 30...and so on.
great work again.
Ok, I will take a look!