Vietnam at War Update 1.0.3 v.6 build 24/04/2022
Update 1.0.3 v.6 build 24/04/2022
=========General changes:
-Fixed a rare "lamp bone not found" error when exploding a helicopter.
-Fixed a bug where bots could call vehicles in Assault Zones Squad mode.
-Fixed damage for the M40 RR gun.
-Fixed a bug of helicopters flying in multiplayer from underground or into the ground when calling helicopter strikes.
-Fixed bug with incorrect landing angle when calling infantry from helicopters.
-Fixed air support direction inversion.
-Fixed incorrect machine gun mount model on M113 armored personnel carriers.
-Fixed TOW missile icon in inventory.
-Fixed a bug when AI bots didn't use units in combat mode on Bog and Fields maps.
-Changed the size of the icons of equipment, strikes and buildings on the squads panel. This could lead to a display bug in the interface.
-Reduced the number of special points in the main mode.
-New system of air strikes: support for air assets with guns and auxiliary weapons is available. If an enemy is found at the call point and can be used, fire will be opened.
-Helicopters used for landing infantry in multiplayer can now be destroyed by fire from anti-aircraft guns and vehicles.
-Helicopters used to call in strikes can now be shot down before they land.
-Aircraft called in for air strikes can now be shot down before they strike.
-Increased damage from explosions during artillery shelling.
-Increased damage radius from bomb attacks.
-Added the ability to build sandbags to all machine gunners. Removed discrimination.
-Added different variants of F4 Phantom II.
-Added map "Dead railroad"(4v4) for MP
-Added stylized schemes for all vehicles and guns, highlighting the main components: engine, hull, turrets, electronics, guns, tracks\wheels, etc.
-Added the ability to select a mode in the game settings without support for calling strikes (the main assault zone mode).
-Bots can use helicopters in multiplayer.
-Added the ability to mask vehicles (APC, Tanks) using camouflage mesh.
-Added the ability to set flags on most vehicles (APC, Tanks).
-Infantry supply containers added flashlights (can be used at night by adding to the inventory of units) and flags.
=========1st mission of the American campaign:
- Part of the rare weapon has been replaced with a more common one in accordance with documentary information.
=========Multiplayer. Fractions:
US Army:
-Added the ability to create defensive buildings in multiplayer (3 types of trenches, 5 types of firing points).
-Added BGM-71 TOW (heavy anti-tank weapon).
-Added M163 VADS.
-Added support:
--Reconnaissance flight.
--Zone of air support (20mm M61 Vulcan).
--Air support zone (missile strike AGM-12 Bullpup).
US airmobile doctrine:
-Added AH-1G Cobra with TOW system.
-Added support:
--Zone of air support (20mm M61 Vulcan).
--F4 Phantom II bombing.
--Air support zone (missile strike AGM-12 Bullpup).
-Added special units:
--Call artillery support using gas shells.
--Call artillery support using phosphorus shells.
--Call drope mine BLU-43.
--Call drope mine XM-41.
--Establish an air support zone for a specified time.
--Establish an air support zone using incendiary bombs for a certain amount of time.
United States Marine Corps:
--Introduced into the main mode.
--Introduced into infantry mode.
--Features: tank support, helicopter support.
ARVN Army:
-Added the ability to create defensive buildings in multiplayer (3 types of trenches, 4 types of firing points)
-Added support:
--Reconnaissance flight.
--Zone of air support (20mm M61 Vulcan).
--Air support zone (70mm FFAR).
Army of North Vietnam:
-Removed extra crew members in YW531A.
-Added the ability to create defensive buildings in multiplayer (3 types of trenches, 6 types of firing points).
-Added Type 63 SPAAG.
-Added SPG-9 recoilless rifle.
-Added ZSU-57-2.
-Added support:
--Air support zone (23mm guns).
--Air support zone (S-5 unguided missiles).
Australian Army:
-Added support:
--Reconnaissance flight.
--Zone of air support (20mm M61 Vulcan).
--Air support zone (missile strike AGM-12 Bullpup).
great
Do you need v 1.0.4 first?