Description

Checksum GJZC after 2nd startup. Mostly QoL changes. You can now build multiple naval bases and universities at a time via decision. Brought back horse artillery units.

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Victoria Universalis v0.8
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ivanacco1
ivanacco1 - - 1 comments

Are mines supposed to be 10K pop cap for everyone at game start?

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Vic1984 Author
Vic1984 - - 105 comments

Yes mines employ less people than farms in order to simulate historical low population regions that produced large quantities of iron/coal/sulphur in real life. The amount of goods produced by mines was drastically increased more than vanilla and HPM so you don't have to worry about worldwide shortages either.

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Nonameormod
Nonameormod - - 5 comments

What happened to the 0.8 version zip? Why does it now show version 0.8.9 of the mod?

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Guest
Guest - - 692,599 comments

Two questions, is the mod still in development and is there any chance you'd consider a compatibility patch for Project Alice? Alice is a playable vic 2 remake, performance is amazing and would love to play Universalis that way.

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Vic1984 Author
Vic1984 - - 105 comments

Mod is still in development but I don't have as much free time to work on it as I used to. I'll take a look at Project Alice and see how feasible it would be for me to make Vic Uni compatible.

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