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Here is the alpha version 0.04 released... Still a WIP...

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Ver_0.04 Alpha
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StrategyLover
StrategyLover - - 109 comments

Nice work. Will have tiberium fields in the future?I have a suggestion:you could add tiberium dawn remasterd OST.

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darkyuri
darkyuri - - 1,358 comments

great day!

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Guest
Guest - - 690,330 comments

It looks promising, I want a bit clarification, so you will totally remove the RA3 Factions?

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nerozzero
nerozzero - - 188 comments

thank you

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Nevadean
Nevadean - - 399 comments

Great mod.
I hope the rest of the Crawler types can be built for a large amount of money, like some Epic/Ultimate MCV (well, as an idea).

I hope that it will not be abandoned, and will develop.

P.S - If you put GDI/Nod 'Heavy Engineers' in a Goliath and then shoot them at the specified point, they will shoot on the desktop instead of the engineers :)

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Omaricious Author
Omaricious - - 68 comments

"P.S - If you put GDI/Nod 'Heavy Engineers' in a Goliath and then shoot them at the specified point, they will shoot on the desktop instead of the engineers :)"
What do you mean? what's a goliath?

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Nevadean
Nevadean - - 399 comments

I mean, if you drop heavy NOD/GDI engineers through the Soviet Bullfrog (just in Russian localization it is called 'goliath' instead of 'bullfrog'), the game will crash.

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aego4764
aego4764 - - 46 comments

Текстуры зданий становятся черными при вращения камерные или курсора

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Guest
Guest - - 690,330 comments

And please remove the red alert 3 units and building, its so annoying having them in the GDI, and NOD faction, plus add ALL units, building, and support power for C&C4; to red alert 3 engine, i hope u read this comment, thank you

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Omaricious Author
Omaricious - - 68 comments

you're right...

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Guest
Guest - - 690,330 comments

I have an idea, can u change the gdi crawler to GDI GST in C&C4;, to make all crawlers available in 1 faction, so you dont have to choose subfaction like Offense, defense, or support.. same for NOD to

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Omaricious Author
Omaricious - - 68 comments

I tried this, but it broke the AI... :(

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Guest
Guest - - 690,330 comments

Ok.. but can u just put 3 crawlers in 1 faction, like this.. GDI DEFENSE CRAWLER WILL BE THE STARTING MCV and the OFFENSE CRAWLER will be the land Epic unit that can be build in the War factory, and SUPPORT CRAWLER will be the Aur Epic unit that can be build in the airfield, plus Make ARCUS be a SPECIAL UNIT THAT CAN BE build in the Support Powers or Protocol what ever you called it

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Guest
Guest - - 690,330 comments

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duke44
duke44 - - 6 comments

thnx for the mod but i cannot select a map in skirmish to try the game

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Metaridley
Metaridley - - 27 comments

its still a bit weird using tiberium wars buildings as place holder buildings.
imo you should have all 3 crawlers on one faction and each one represents a production facility. the defenses are pretty self explainary. so base building would be simplified but still work with C&C 4 content.

also you would have the powers and support abilities of the support crawlers. Upgrades from all 3 crawlers as well

(pls delete my old comment, i forgot to login)

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berrу
berrу - - 113 comments

I hope 0.05 version will be there this year

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jamieaderry1991
jamieaderry1991 - - 7 comments

Glad to see this is being worked on still, looking forward to future updates :) I tried running the campaign with the mod active, most of it works well, although a lot of units and structures are black rather than in colour, and some missions can't be done, such as soviet mission 3 because NOD can't build a sea port :(

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Guest
Guest - - 690,330 comments

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Guest
Guest - - 690,330 comments

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Guest
Guest - - 690,330 comments

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Venom_Hunter
Venom_Hunter - - 4 comments

Как установить в C&C4;: Tiberian Twilight? Как на этом видео: Youtu.be

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zibikovs
zibikovs - - 5 comments

Hello, will there be an update and continuation of the mod?

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