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Campaign update, only affects Burning Blood & Soul Harvest, does NOT work in Fallen God.
Adds a 7th faction to the game: The Undead.
Works in Campaign, Skirmish, Journey, and Journey Skirmish.
Does not work in Fallen God campaign due to it lacking faction selection.
Undead use the following resources: Wood, Stone, Food, Scrap Metal, and Soul Echoes.
2 fully custom&voiced heroes available:
The Skullknight: A brutal fighter that uses both focus and health for his spells.
The Lich: A powerful undead mage that can strive for Perfection, or focus on sowing destruction with death spells.
Adds: 2 new barracks with 11 new units total.
Main Base:
1. Walking corpse - A weak&cheap infantry. T1
2. Bloater - explodes on death and contact. T2
Mausoleum:
1. Skeleton Archer - Basic low-ranged archer unit. T1
2. Skeleton Warrior - A strong melee warrior. T1
3. Skeleton Rider - Fast cavalry unit. T2
4. Revenant Knight - Resilient infantry capable of blocking attacks. T2
5. Envoy of Death - Elite cavalry that can hit up to 3 units at once. T3
Corrupted Temple:
1. Bloater - explodes on death and contact. T2
2. Undead Troll - Strong infantry that deals partial siege damage. T2
3. Wraith - Almost immune to physical damage but slow, deals pure damage. T2
4. Enraged Spectre - Strong spell caster with attacks that can pierce multiple units but is weak vs physical damage. T2
5. Flesh Golem - The main siege unit. T3
Upgrades:
1. Undead Curse - Living targets killed by Walking Corpses will now resurrect as more Walking Corpses to fight for you. They also inflict bleeding.
2. Fresh Bodies - Skeleton Archers and Warriors can now be trained in batches of 2.
3. Repurpose Bones - Skeleton Archers & Warriors are now cheaper by 1 of each resource.
4. Protective Aura - Revenant Knights now have an armored aura.
5. Cursed Maces - Deathknights now deal magic damage with their maces.
6. Reinforced Skeletons - Skeleton Riders become faster & stronger.
7. Cleaving Strikes - Wraiths can now hit up to 2 targets at once.
8. Manifestation - Wraiths get the ability to materialize. Materialized wraiths move faster and deal extra damage but lose their resistances.
9. Death's Reach - Spectres now shoot further.
10. Deathly Split - Flesh Golems split into 2 smaller golems on death.