Description

The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop. We do not accept donations nor do we receive any financial gain from this project.

Preview
TOR V0.4.0 Bannerlord 1.2.3 Knights and Saints ( 1.2.0 beta game version )
Post comment Comments  (0 - 50 of 108)
Dimik932
Dimik932 - - 1 comments

Por favor estava esperando muito por esse mod eu comprei o jogo da epic ai minha versão é 1.1.5 lance pra essa versão também.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

MichaelUC
MichaelUC - - 209 comments

So I would need to pick "v1.2.0 - Beta" and this mod will work?

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,350 comments

Exactly.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

what is the reason of 'lacking memory' error ?
and does this mod work on 1.1.5 ?

Reply Good karma Bad karma-1 votes
mikeboix
mikeboix - - 654 comments

Bro, it's clearly stated in the download text that 1.2.3 version is required.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

cant find version 1.2.3 on steam

Reply Good karma Bad karma+1 vote
arcanum18
arcanum18 - - 41 comments

Choose in steam Beta 1.2.0. Thats the one. When you launch game launcher you can see in corner its 1.2.3 actually

Reply Good karma Bad karma+5 votes
Adopted420
Adopted420 - - 1 comments

ty you

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

I DONT HAVE VERSION 1.2.3 WHAT SHOULD I USE

Reply Good karma Bad karma0 votes
mikeboix
mikeboix - - 654 comments

Choose in steam Beta 1.2.0. Thats the one. When you launch game launcher you can see in corner its 1.2.3 actually

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

Type: System.NullReferenceException

Message: Object reference not set to an instance of an object.

Source: TOR_Core

Steam/steamapps/common/Mount & Blade II Bannerlord/Modules/TOR_Core/CSharpSourceCode/BattleMechanics/CareerPerkMissionBehavior.cs:line 41</li>
<li> at void TaleWorlds.MountAndBlade.Mission.OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)</li>
<li> at void ManagedCallbacks.CoreCallbacksGenerated.Mission_OnAgentRemoved(int thisPointer, int affectedAgent, int affectorAgent, AgentState agentState, KillingBlow killingBlow)</li>
<li> at void TaleWorlds.MountAndBlade.Agent.Die(Blow b, KillInfo overrideKillInfo)</li>
<li> at void TaleWorlds.MountAndBlade.Agent.HandleBlow_Patch1(Agent this, ref Blow b, in AttackCollisionData collisionData)</li>
<li> at void TaleWorlds.MountAndBlade.Mission.RegisterBlow(Agent attacker, Agent victim, GameEntity realHitEntity, Blow b, ref AttackCollisionData collisionData, in MissionWeapon attackerWeapon, ref CombatLogData combatLogData)</li>
<li> at void TaleWorlds.MountAndBlade.Mission.MeleeHitCallback(ref AttackCollisionData collisionData, Agent attacker, Agent victim, GameEntity realHitEntity, ref float inOutMomentumRemaining, ref MeleeCollisionReaction colReaction, CrushThroughState crushThroughState, Vec3 blowDir, Vec3 swingDir, ref HitParticleResultData hitParticleResultData, bool crushedThroughWithoutAgentCollision)</li>
<li> at void ManagedCallbacks.CoreCallbacksGenerated.Mission_MeleeHitCallback(int thisPointer, ref AttackCollisionData collisionData, int attacker, int victim, NativeObjectPointer realHitEntity, ref float inOutMomentumRemaining, ref MeleeCollisionReaction colReaction, CrushThroughState crushThroughState, Vec3 blowDir, Vec3 swingDir, ref HitParticleResultData hitParticleResultData, bool crushedThroughWithoutAgentCollision)</li>
<li> at void TaleWorlds.MountAndBlade.Mission.Tick_Patch2(Mission this, float dt)</li>
</ol>

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

what about gog or epic version? thanks

Reply Good karma Bad karma+1 vote
arcanum18
arcanum18 - - 41 comments

Is there installation instruction for dummies or something? Cant seem to get it work. Also, Harmony might not work, if downloaded from steam as there its not updated. Download from nexus.

Reply Good karma Bad karma+3 votes
arcanum18
arcanum18 - - 41 comments

Actually, as I clarified in their discord, You have to have Harmony version 2.2.2162 (DONT USE STEAM HARMONY). Just go to nexus and download there in the old section look for the correct version to use.

Reply Good karma Bad karma+2 votes
tre4718746
tre4718746 - - 1 comments

Tysm, I followed your suggestions to improve it. It was indeed my negligence that I forgot to install the harmony version. The problem has been solved.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

What button do I press to use the career ability?

Playing as a bretonnian knight currently and looked in the controls under the Old Realms key bindings and all I could find there was casting and special move, none of which seemed to trigger my knight ability.

Reply Good karma Bad karma0 votes
R4MPZY
R4MPZY - - 123 comments

Your career ability is your special move.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,350 comments

Hi Guys,
I downloaded the mod and it won't work. I'm using Harmony 2.2.2.162 as you recommended and I keep getting this error when it loads "Cannot load..\..\Modules\Tor_Core\Win64_Shipping_Client\TOR_Core.dll". Any idea why this is happening. I'm using Steam, but I had to manually download your new mod version as it didn't automatically do so in Steam for this new version.

Reply Good karma Bad karma0 votes
R4MPZY
R4MPZY - - 123 comments

You need to unblock the dll file mentioned in the error at that location shown

Reply Good karma Bad karma+1 vote
Kinig89
Kinig89 - - 1 comments

But how?

Reply Good karma Bad karma+1 vote
baronobaneyy
baronobaneyy - - 3 comments

I turned off my windows security/ antivurus and it worked.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

Plz help I have everything down to the note, but I still can't play.
rglGPU_device::create_texture_array failed at d3d_device_->CreateTexture2D!
Parameter incorrect

Last Executed Marker: ImGui

It comes out when I press "Enter the Old World" and I can't even start creating my caracter

Reply Good karma Bad karma+1 vote
WarriorSage
WarriorSage - - 9 comments

Not to sound ungrateful, but how about some patch notes? There's nothing on the main page, nothing on this file page here, a super-basic list on Steam, and nothing in the guide linked there. It's a huge project with a lot of talent and a lot of depth, I'm afraid it needs more than "**** 'em, they'll figure it out." LOL

Reply Good karma Bad karma+1 vote
R4MPZY
R4MPZY - - 123 comments

The steam one pretty much sums it all up, sorry you're unhappy with it.

You can always check the ingame encyclopedia.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

so i unblocked the file and now the game just crashes during startup any solutions

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

So I believe I followed the instructions to a T

I re-installed this game today, deleted all except the native modules

re-installed Harmony v2.2.2.162 (as shown in launcher)

running on steam version v1.2.0

cleared out the folders under shaders in ProgramData

Have my load order matching,

but when I click to start in the launcher I get this message

"The Old Realms - Core (Knights and Saints update) depends on Bannerlord.Harmony(i-1.-1.-1.-1), current version is Bannerlord.Harmony(v2.2.2.162)"

As well that when I click confirm and launches, the game seems to freeze in the first loading screen of the mod.

Is this the application completing shaders and I should wait or am I doing something wrong?

Reply Good karma Bad karma+3 votes
Guest
Guest - - 690,350 comments

Me too.
Greetings

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

kitobello22
kitobello22 - - 1 comments

Tengo el mismo ERror :(

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

Followed all instructions everything OK.

Started career with Moussilon and the first character to recruit in the tavern at Castle Moussilion, trying to talk with Cyril the fallen knight gives a shader error and gpu crash

Reply Good karma Bad karma0 votes
davidmoreira1995
davidmoreira1995 - - 17 comments

Follow up on this, tried to visit the tavern it's the same error, but I can visit everywhere else, only the tavern at Castle Moussilion crash and shows the following error:

---------------------------
ERROR
---------------------------
d3d_device_->CreateShaderResourceView failed at rglGPU_device::create_gpu_buffer
A instância de dispositivo GPU foi suspensa. Utilize GetDeviceRemovedReason para determinar a ação apropriada.
---------------------------
OK
---------------------------

Followed through google and someone said it was an issue with the shaders, so I deleted both TerrainShaders and CoreShaders folders again and I will try again and update here

Reply Good karma Bad karma+1 vote
davidmoreira1995
davidmoreira1995 - - 17 comments

So I deleted both shader folders, load a new game, about 30 mins and loaded the cache, about an hour, still same error tried a different town, can't enter the tavern. AMD rx6600 drivers are updated.

Edit, I was able to go through discord that it's a known issue and unticking "tesselation" fixed it!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

connorjp2
connorjp2 - - 3 comments

Still can't play, wont get past the first loading screen, just stays frozen

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Freudensonne
Freudensonne - - 1 comments

Reading is for the weak or what?

"-Shader Cache loadtime disclaimer-

The very first time you load the game after downloading and enabling our mod will be slow. The game will appear to be stuck on the loading screen - this is normal. The game is compiling shaders in the background."

Reply Good karma Bad karma0 votes
Guest
Guest - - 690,350 comments

just wait. the first load toke about 10 to 20 mins for me .
i've got a 4090 and i9 13900k

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,350 comments

rgl GPU_devide create textura_array failed at d3d_device_->createtexture2d
I get that error
when starting a game

Reply Good karma Bad karma+4 votes
Guest
Guest - - 690,350 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: