Description

Thanks to Skewer, I finally got around adding all of CABAL_REBORNs new voicelines to the game. So no more TW Nod EVA for CABAL. Hurray! THe rest of the changes is mostly bug fixes and two new special powers for the Forgotten (still very much WiP).

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Tiberium Wars Advanced 1.8 (Beta 7) [Outdated version]
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Arshitooooo
Arshitooooo - - 84 comments

cabal online

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Guest
Guest - - 690,425 comments

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Arshitooooo
Arshitooooo - - 84 comments

IT WORK FOR ME

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lurker1220
lurker1220 - - 25 comments

Hello. You can tweak the AI ​​throughout the campaign. Simply, in almost every mission, the enemy either does not attack or attacks very rarely, even on a high difficulty level. And in the campaign for the GDI, in the mission for the return of the "White House" there is no assembly shop and GDI snipers. And you can make sure that in all missions of all factions, the enemy does not need resources. It is very interesting to play when you are constantly attacked. I love long missions with deep defense))

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elviskom
elviskom - - 40 comments

please add more new units make all difulcalty more brutal

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Arshitooooo
Arshitooooo - - 84 comments

please new bulilding cabal

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Guest
Guest - - 690,425 comments

It would not hurt to add more units for each faction from the same, tiberium twilight (for example) a variety would not hurt.Separately, I want to say about the forgotten ones, the icons of buildings look cool (apparently taken from tiberium Alliance), but when built they look like from Red Alert.

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Guest
Guest - - 690,425 comments

Any chance to disable the AIs usage of special powers? Or at least to advise me how to edit it myself...
It uses no line of sight and just rondomly blasts or spawns stuff in the middle of my base. Its annoying as heck for me.
Thx in advance!

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Jared8Wally
Jared8Wally - - 155 comments

GDI Mission WH GDI MCV not showing is a bug.

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