A patch that fixes Republic Troops not deploying, extract and dump into XML folder, and just dump the Models folder into you art folder, that should fix the speeder bikes. keep the bugs coming guys...Derpy me sent you the wrong file last time, once I'm sure everything is done, I'll release a "bug free" version, but no more additions are going to be made, save for maps maybe. Sorry for the bugs, I'm off to college and I'm panicking...
Thanks, and it's ok that there are a few bugs :D
Also, the lucrehulk is tiny and it's death animation is HUGE. Don't worry though, its fine :D
Hey dont worry about the bugs, they happen, you're also fixing them just as fast as we are finding them so good work!
thanks! can you fix the crashes?
SPHAT-T(Artillery) and barc speeders don't work and clone anti troopers and AT-XTs don't deploy. Otherwise i'm having a lot of fun!
Yeah the speeder bikes shows they can be deployed, but there's nothing there.
When I do bombing runs it crashes, and when I build a Jedi temple it wont build Jedi. I found out that if you capture Coruscant you can build Jedi though. But the Jedi wont deploy either.
I'll check it out...
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I place the files in the XML folder and it says it replaces the current file, but then I notice there's a file with a "~" in front of it and one without that symbol. Is there a reason for that, or should I delete one file and replace it with the other?
PS: And its okay about the bugs, that's why this is a beta version, so you can knock them out before you upload the full mod. Oh, and good luck at college, the first few days is usually the hardest but they get easier later on.
that file is a backup that is made automatically by the xml editing software, most likely xmlpad 3
Well, I still can't get any clone trooper reinforcements. Haven't tried Empire or Consortium yet.
Please tell me in detail, what unit, which tech level...
The first clone troopers available. I haven't tried waiting to see if I could get the next ones in the next tech level.
Never mind! Thanks for the fix, it works!!
the jedi temple doesn't train jedi
it crashes when i bomb
? What tech level?
NVM, updating patch...
ITS UPDATED, COME AND GET IT!
Does this fix Clone anti troopers, AT-XTs, artillery, and the buildable jedi?
Found a few more little things. The Imperial Victory class SD is pretty big, Its the size of an ISD. Also even when all of its hard points are knocked out it stays active at half health, and can only be destroyed by fighters. Also its engine and shield hard points dont show up, there also is this weird...idk thing when they are in combat. This one point on the map seams to spawn Victory class star destroyer debris and engine lights hover around it and the capital ships fire exclusively at it. Also Golan II and defense grinds dont show up in space combat. Selecting the Katina advanced republic fighter causes a crash,also all level 5 space station automatically become the medical station and the medical station dose not deliver its price reduction. Hope this help!!! despite all of this this a really fun mod!
Two bugs to report so far:
1. Alderaan Land Skirmish: Clone Troopers buildable, but are not properly deployed or shown to take up a reinforcement slot. The last trooper in the group is displayed with outstretched arms. The barracks model is also huge when the map first opens, then shrinks after being built.
2. Empire Surrounded GC - Game crashes upon deployment of Luke Skywalker in space.
Only Equal footing GC Works, all others are bugged
Got another few for you:
1. No turrets.
2. Clone commandos are invisible, they are there, but can't see them or do anything with them.
3. And Yes, the Jesus Pose is still going on. Oh, and the clones start out running normally, but then slow down, still moving at same pace, but legs moving slower.
Thanks for that, updating patch soon...
Okay i have changed the shortcut so it now loads up but after that it comes up with an error which says "an exception has occurred. see _logfile.txt and _except.txt for details. Press CANCEL to exit or RETRY to debug" does anyone know how to fix this bug?
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