So I got asked by a modder to export some fallout stuff and I wanted to instead show you all how much power is in the time consuming process of armor and inventory and how much cooler it can make things. use my other guide to see how. some extra notes: remove body tag for all items, add itemin1hand tags to make them heavier or smallitemin1hand tags for lighter items.
is there a way to combine them all into one armor suit?
Sadly no, if you wanted to make a system that looked 100% normal you cant because each pieces needs to be rigged separately and made into its own item. By the way I made a second version that has them aligned a bit more so it looks better and ill post a pic of it soon to show you, and obviously you can cut down on the time and pieces by not having so much and having part of the humanskin itself armored for specific types of troops etc.
rigging for armor pieces isnt done through the normal humanskin way but it takes time because the pivot has to be placed right, or the model rotated the right way on the pivot.
very impressed but, wouldn't it be easier to make the entire suit a skin? kind of like the guy that made the Enclave armor.