Compared to 7.0 is a complete turnaround, the introduction of the MOD did not have time to change for the time being
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Compared to 7.0 is a complete turnaround, the introduction of the MOD did not have time to change for the time being
Thank you for your hard work. The modification is good, but there is a nuance. I wanted new units and factions in your modification. Your mechanics are very complicated, where units become very fragile and you need to research something to fix it. I don't know what its meaning is plus the long construction of the wonders of the world as in the Age of Empire. The mod's formula for success is new units, new factions, everything is simple
Maybe you could try playing Command & Conquer 3, most of my ideas came from Command & Conquer 3 and a conversation with the Red Alert 3 game producer a few years ago
Not every mod needs a ton of new units and factions.
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so much cool wow design start so much good work