Description

Build 0.98 - contains updated lombards, new units for papal_state, venice and armenian subfaction. alot more scripts, fixes and improvements, switched culture greek/romaic, EE/slavic, updated settlements and Minorcities (forts) next will be: build 0.98a will have the Lombard portraits and final Islamic rosters build 0.98b will have islamic portraits and the final Serbian and Great Moravian rosters plus all the "Slavic rebels" that will be used in Croatia, Serbia, Rus areas build 0.98c will have eastern_european and Rus portraits and the Normans and Croatians polishing build 0.98d will have all foreign mods models remade by TGC's standards Finally build 0.99a open beta will have Bulgarian final roster with its shadow faction also made, UI cards and portraits 1.0 beta we will try to fix any scripts , find and remake for all left UI units info cards TGC style.

Preview
The Great Conflicts 0.98 alpha open beta version
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Regan712
Regan712 - - 140 comments

THANKS

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KonstantinosD
KonstantinosD - - 2 comments

At last, one of the best MTW mods is coming to life!!! Thank you TGC team.

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Guest
Guest - - 689,386 comments

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KonstantinosD
KonstantinosD - - 2 comments

have you read the instructions about how to choose one faction?

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Guest
Guest - - 689,386 comments

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Tucitian
Tucitian - - 7 comments

Every time I tried to enter custom battle I got "Uh oh. This isn't good. No idea why, but exiting now. Sorry pal."

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AnthoniusII Author
AnthoniusII - - 31 comments

For techical issues about the game please visit this thread: Twcenter.net

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Mr_Nygren
Mr_Nygren - - 3,797 comments

I didn't even know you had released this here until I out of coincidence checked the latest uploaded files.

An article would help people realize you've released an open beta.

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AnthoniusII Author
AnthoniusII - - 31 comments

I tried to make a Front page announcement but i failed. It requires things that i do not understand. I made one but it did not pass the authorisation by the site's admin.

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Mr_Nygren
Mr_Nygren - - 3,797 comments

What a shame man, that happeend to my latest article as well.

What you need to do is:

1. Write a longer detailed article.

2. Have some pictures.

3. It will help with a video or a download-link.

My article didn't pass when I didn't include pictures nor a video.

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AnthoniusII Author
AnthoniusII - - 31 comments

Solution for Mac users that have constant hotseat notifications every turn by will19011.

will19011;16009306 wrote: I actually came here to post that I had found a solution and yes it is to modify the normal config file. Hopefully this will help others or you could sticky it as a fix for Mac users.

You must go to the normal config file while is not in the steamapps/med2 folder as it would be on Windows.

The file is in users/username/library/applicationsupport/feralinteractive/med2/vfs/local/preferences/medieval2.preference.cfg

I copied the hotseat parameters from the TGC.cfg file and replaced the ones in the medieval2.preference.cfg file and now it works normally. No hotseat notification at the start of a campaign and none at the beginning of a turn.

You must also check "unlock all factions" in the Feral Interactive MED2 launcher.

Thanks for the help and hopefully this will help others as well.


I hope this will help our friends.

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Guest
Guest - - 689,386 comments

8th turn on campaing is my last... every time crush... after I enter 9th...

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