The TGC team is proud to present it's newest addition: An official port for ZomgK3tchup's original Apocalypse 1836 zombie mod!
In this extremely unique submod you will face a never seen before threat: A full blown zombie apocalypse.
Afterwards, the world is left for the survivors to recolonize The player the option to play as the wasteland, in a new 1xAll game mode never seen before.
All this is backed up with tons of flavor and polishing, something the original mod severely lacked! This is truly modern implementation of the classic zombie mod, and as long as TGC is updated, it will also be! No need to jerry rig decade old mods together to play the zombie mod anymore! To see pics and changelog, click the "Read More" =>
Non-Zombie Changelog for this Update:
- Added 6 Great Power submod to Niche Submods folder. This simply reduces the number of game GPs to 6 rather than 8.
- Removed the lines that remove USA cores from Louisiana/Canada in Organize American Territories decision
- Added a decision that adds (French) Canada cores to certain USA states if player conquers them (western Great Lakes, Maine, Oregon, Columbia, Alaska)
- (French) Louisiana will no longer get cores on Maine
- Restored the old five spanish viceroyalty tags
- Fixed viceroyalty formation decisions
- They will now properly be Autonomous Dependencies
- Added a decision to reform and democratize the viceroyalties into Dominions if Spain is a parliamentary monarchy
- Carlist Spain Endonym names have been fixed
- Carlist Spain no longer loses 50 prestige at start
- Carlist Spain can now reclaim Louisiana Territory and Florida if Viceroyalty of New Spain is their vassal. Reclamation adds VNS cores on Louisiana and Free Allied Casus Bellis on USA
- Confiscation of Mendizabal now adds a country modifier that gives tax influx for 10 years
- Organize American Territories no longer gives Russian America cores on Panama
- Same decision will now be able if Dominion has been released but player wants to add more territories to it
- GEF Netherlands resistance and coring disabled, conquest path remains
- When Germany enacts Eastern Workers decision, workers from their puppets will prefer migrating to Germany rather than the New World
- Buffed Jewish state migration
- Added so if Russian America is released as a Dominion, Russia will keep some ports. Later on, an event over whether to give the ports over to the dominion will happen
- Spread out iron output a little bit from Bessemer steel to earlier inventions to ease the build spree clogging
- Fixed US Unorganized Territory not starting in USA sphere
- French Indochina form now requires DAI not to exist
- Fixed Duchy of Posen not starting with any tech
- Fixed Persia-Russia Shiraz Legation event chain
- Krakow Uprising should be fixed now
- AI Secondary Powers without ports will no longer spam Naval Warships Commissioned
- Hungarian Revolution now gets a grace period of 45 days to regroup troops, instead of 15
- If Russia defeated Hungary and took Budapest, Revolution will end
- Fixed Vienna Betrayal event for Russia
- Nerfed pop growth after organizing Russian California
- If Ottomans own Luristan, they'll give it back to Persia if they're dismantled in Great Eastern Crisis
- Mexican paths to refuting Manifest Destiny, Reclaiming Louisiana etc should now be more visible to the player
- If Ottomans stopped being Absolute Monarchy they'll go back to it after Russian victory in Crimean War
- More impassable borders in the Alps and Caucasus
- Some of the smaller provinces that are disconnected like Bosilegrad and Shauffsomething in Switzerland and can cause frontline issues (say sneaking through a 3 pixel border) are now impassable. Will try to find more at frequent battlegrounds
- Tiny Rhine provinces around Belgium-Germany border have been made mostly impassable with one way through them. This should help fighting in this region
- Loc for choose government fixed for Poland after rebellion
- Neutral countries will no longer get Polish plead for help
- Form Romania will now properly core Transylvania and add it to Romania
- Adjusted some other ROM related events
- GCF will no longer annex Switzerland or another neutral country via Leipzig or Munchen Congress
- England break alliance event fixed for German Threat
- Polish Provisional Government formation event hopefully fixed
- Modified Third French Empire path on Boulanger coup and added Nappy 4
- France won't break alliance with Russia over Ottomans domination if Super Germany forms
- Mongolia/Manchuria decision/event chain should be fixed
- Nerfed base wool output
- Separated and revamped the two border treaties for Russia/China (Peking, Chuguchak)
- Added a new event chain over western borders where Qing could contest it (mostly for player China)
- Chuguchak will now also apply to Taiping China
- USA should no longer ally Mexico that much in 1830s
- Nerfed Home of the Mormons modifier
- Slightly adjusted chances of ACW triggering
- Fixed an issue where vassal Sardinia would decide to join Crimean War
- Fixed an issue with sphere leader of Yugoslav Applicant would get cores on the country that rejected to join, rather than Yugoslavia
- Romania should now rebel more in the Black Sea Port event chain
- Halved steel cost for Ironclads and Monitors
- Asian Plantations decision should no longer be spammable
- Organizing production in Central Asia will now give some provinces the plantation modifier (rgo size increase)
- Oregon Trail events will now be slower
- Provinces 3283 (Nagydarda) and 3289 (Csaktornya) will now go to Hungary after the Austria Petitions to Join Germany event if Germany decides to accept only Austria and Bohemia
- Added a cleanup event in the monthly updater that releases the vassals and the substates with non-existing overlords
- Moved the immediate effect of the Mexican Resistance Forming event for the US from immediate to all three options, as the text looked awful
- Increased construction trade minimum to 30% instead of 15
- Added minimum military spending of 20% for Great Powers
- Added a soldier/brigade balancing mechanic for AI top 5 Great Powers. They should now be able to make better comebacks after getting beaten down.
whats groovy
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