The second version. Includes character development. Movement improvement (player can jump from walls).
The second version. Includes character development. Movement improvement (player can jump from walls). All the action keys can be bound/changed from the customize controls menu.
"Next/Previous Weapon" are the new attack keys. "Attack" key does a heal/bomb/teleport. "Jump" is as before. Character development done with number keys.
Tested with DarkPlaces, Engoo and FTE. DarkPlaces continues to have the missing texture for 3rd person player model. FTE has "wrong" movement for player, as it looks like allowing regular player movement with MOVETYPE_BOUNCE, while the others don't (which is why I made player to keep moving forward all the time). Maybe there's a setting in FTE for it somewhere?
Oops, there's a little bug. Player was meant to be able to do mid-air jumping in E1M8, but it seems to have gone broken. So I recommend not playing that level with this version, or if you do, change sv_gravity to 800 in the console...