additional graphics have been reworked and spruced up the following changes to the graphics and gameplay balances are:
changelog 1.1:
-changed the chaingun sprites and fixed it's flash state
-renamed it to SuperChaingun instead of SuperMinigun
-new pickup sprites for the SuperChaingun, gurrila, meatgrinder, and RPG
-reblanced damage values and ammo consumption of altfire on the kel tec
-changed the rpg rocket color to green
-changed the SSG Tribarrel to shoot 30 pellets and do a base damage variable of 5.5
Let's afucking gooo
a new update will be out, then i think this mod will be complete. i will have rebalanced and buffed the ssg, plasma, and sg, replacers.
the mod will be updated soon enough. my friend who is doing another hud for the mod will be finished with it soonish.