Add file Report swbf2 remaster v1.2
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swbf2_remaster.exe
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[GT]Anakin
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9,184 (14 today)
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fdfffe5c63827288ca5f648942d90028
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!!UNINSTALL the old version first!!

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swbf2 remaster v1.2
Comments  (0 - 50 of 82)
Echo-Foxtrot
Echo-Foxtrot

Hey bro, the install application wont run on my computer. Any suggestions or ideas on how I can still get the mod?

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titanbass1
titanbass1

So should I uninstall the AI hero support for all maps and the Mundi fix in addition to 1.1?

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[GT]Anakin Author
[GT]Anakin

Yeah the sound fixes and ai hero scripts from rayman are included, you don't need so many user/gc scripts, my one will add everything. And they are currently the same version plus the once coming with this mod, have toggle buttons in the menu, so you don't need to deal with txt files to change settings.

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theversatileelement
theversatileelement

I can't install this mod. It keeps saying I need the unofficial 1.3 patch, but I already do have it installed (I have the Steam version of Battlefront II, and I know the patch is installed because I have the free camera option in the pause menu). Help?

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[GT]Anakin Author
[GT]Anakin

run the installer once again and check the "expert mod" on the first page. That by-passes all 1.3 patch checks and let you choose the gamedata folder.

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theversatileelement
theversatileelement

Thanks! Although, I don't see any new icons that the installation said there is. I only see the default original launcher.
I played Dagobah and the heroes did spawn in by themselves. Other than those, I can't find the new launcher.

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[GT]Anakin Author
[GT]Anakin

The launcher only affect the interface resolution. It should be located on the desktop. To check if everything is installed correctly you can send me a debug log or a screenshot of your main menu

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Guest
Guest

do I have to move the files in to certain areas I don't really know first time installing a bf2 mod?

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[GT]Anakin Author
[GT]Anakin

install the unofficial patch 1.3 first. Then just run the installer. It'll do the rest for you.

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lukeicewalker
lukeicewalker

how do I uninstall the old version?? I have had it for a long time.

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lukeicewalker
lukeicewalker

What old files do I remove? Uninstall for the old one didnt really work.

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[GT]Anakin Author
[GT]Anakin

why did the uninstaller not work? Were there any error messages?
Manuel clean instructions:
1) open your registry (win+r regedit enter)
2) Find HKeyCurrentUser\Software\GTAnakin\SWBF2HD there is a entry called GcScript that's the gc scripted used for this mod.
3) Remove it from GameData\Data\_LVL_\
4) delete the registry folder HKeyCurrentUser\Software\GTAnakin\SWBF2HD
no need to remove the GTAnakin node, it's used for some other mods and the new one, too.
5) Remove the FHDI folder from GameData\Data\_LVL_PC\

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UnderpaidBountyhuntr
UnderpaidBountyhuntr

very nice work on this remaster, but the crosshairs are a bit off.

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[GT]Anakin Author
[GT]Anakin

changed nothing on that

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Kfm946
Kfm946

Could you look into fixing it? That's my only gripe about playing this game in 1080p, the crosshair is slightly too low. I've considered trying to make a fix myself, but I don't have the time, and it'd be much better for it to be a part of this mod. Thanks!

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[GT]Anakin Author
[GT]Anakin

gonna look into that, but since now i haven't noticed an uncalibrated crosshair.

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Ridge512
Ridge512

I haven't installed his mod yet but I think thats an issue in other mods also

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Guest
Guest

hey so just wondering if I screwed up or if there is something on the mods end creating this issue but the ingame reinforcments and other ingame text is overlapping with another set of the same numbers and letters... font issue? any help is appreciated.

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Guest
Guest

also in an unrelated issue the menus still don't display in full resolution even when I use the special shortcut... Im using Steam Version Btw

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[GT]Anakin Author
[GT]Anakin

the hd menu does not change fonts. Do you have the font manager mod installed? Or Republic Commando side mod, or SWBF3 legacy? Those deal with changing fonts.

For steam version you can set start parameter within steam. add the resolution parameter from the shortcut to the parameterlist in steam and you don't need the shortcut anymore and can start from steam directly

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Guest
Guest

I cant figure out how to get the mod to work. It runs the startup exe and then nothing is changed. What should i do. I also get the 1.3 patch not there message.

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[GT]Anakin Author
[GT]Anakin

did you install the 1.3 patch? Do you have multiple installation of the Game (GoG, Steam, DVD, CD,...)? Then check if you installed the mod for the correct game's installation.

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Guest
Guest

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Guest
Guest

Since there is versus in galactic conquest, is there a was to make it coop?

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[GT]Anakin Author
[GT]Anakin

i don't think that'll work.

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Benoz
Benoz

I installed th mod but I still have my low res menu. It is installed correctly since I got the new textures. I executed the new shortcut

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[GT]Anakin Author
[GT]Anakin

if you have the new textures and used the shortcut, what is low rez?

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Benoz
Benoz

1600x900

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[GT]Anakin Author
[GT]Anakin

What resolution do you want? it should be 1920x1080 by default. If you have a higher resolution or different aspect ratio you need to edit the shortcut

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Zurul
Zurul

Man ey, bei den vorherigen Installationen war alles okay und jetzt fängt's wieder damit an, dass das Interface durch diese Mod von Englisch zu Deutsch wird. Ich habe es schon 11 mal neuinstalliert.

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[GT]Anakin Author
[GT]Anakin

Dieses Mod verändert nichts an den Spracheinstellungen o.O
Meinst du das Hauptmenu oder Pause menü?

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Zurul
Zurul

Hauptmenü, Ingamemenü. Aber egal, hab's zig tausend mal neuninstalliert und jetzt geht's.

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lukeicewalker
lukeicewalker

The screen all of sudden stopped letting me use the HD screen, until I load into the game. Then again its harder to pick stuff as I use alot of mods.

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[GT]Anakin Author
[GT]Anakin

I don't understand you. Can you explain again what you see and what you'd like to see?
Does the problem affect the gameplay or the main menu? What screen specially?

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Guest
Guest

I need help. The installation went fine but the game is stuck at the first loading sceeen. All bubbles fill and the word “Loading” is glowing but nothing is happening.

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[GT]Anakin Author
[GT]Anakin

remove/rename the userscript installed by this mod and try if this fixes the problem. If it does i need your debug log for further information

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Guest
Guest

Hey there!

I wanted to ask a couple of things, first of all, you talked about a font manager mod, where can I get it? I can't find it anywhere... And I got a couple of mods with missing fonts... :/

Secondly, I had an issue with the blue UI background for score's and weapon's HUD, where that background is just huge and takes almost 1/3 of the screen (like if it hasn't been affected by this mod UI resolution). When I first installed this mod, that blue backgrounds don't appear, but suddenly, after installing some mods, they came in, and I've not been able to get rid of them. I've uninstalled the game, reinstalled and now I'm placing mods one by one, checking which one of it could be the culprit. The question is, do any of you know a way to get rid of it? 1.30 Patch v130 didn't show any options for that, should I install the 129 version?

Thanks in advance!

Edit: I just fixed the HUD problem. If anyone else is having this issue, check out if you have Dark Times mod, you have to reinstall Patch 1.3 after installing Dark Times, to get rid of the HUD.

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[GT]Anakin Author
[GT]Anakin

the font manager is just needed if the mod supports it. as far as i know only my own republic commando side mod and SWBF3 legacy use it.

the old v1.2 HUD is (as the whole ingame screen) not affected by this mod. And yeah the solution for it is to install the 1.3 patch and unselect the v1.2 HUD option.

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NoahB3ll
NoahB3ll

Is there any way to increase the font size of everything cause its kinda hard to read everything

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[GT]Anakin Author
[GT]Anakin

not with an existing mod

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Super__trooper
Super__trooper

how do i unistall this because i want to test something

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[GT]Anakin Author
[GT]Anakin

run the uninstaller, or if you want to disable it temporary you can just move the gc and user script somewhere else

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Super__trooper
Super__trooper

actually i fixed it by running the installer through steam library then steamapps then so on so forth

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Behemotherion
Behemotherion

I have a problem with the audio on geonosis, atte doesnt have sound when firing, same problem with the engineers weapon, and the audio of the whole game is very low, so far ive only had this problem on this map and geonosis spire...

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[GT]Anakin Author
[GT]Anakin

this is only after you installed this mod?

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Behemotherion
Behemotherion

That's right, only with the mod this happens, I tried removing the remastered folder and the map returned to normal, and when I put it in its place again the same error occurs

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[GT]Anakin Author
[GT]Anakin

i included two sound fixes by Rayman1103. Please try to uninstall remaster and just install the sound fixes itself
Moddb.com
Moddb.com
if it's related to one of them please contact rayman to find a solution

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Behemotherion
Behemotherion

I think i found the problem... I used this mod with Clone Wars Era Mod... i've reinastalled Remaster mod and tried without any mod and geonosis sound works good, after that i reinstalled the Clone Wars Era Mod and the sounds just disappear... What do you think?

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[GT]Anakin Author
[GT]Anakin

is there new sounds in this mod? The sounds are missing for stock era, as well, right? Do the sounds work if you only install the Clone Wars Era Mod?

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Behemotherion
Behemotherion

Yes, but only blaster rifle have new sounds, shotguns, atte and any other objects have the original sounds... And yes, the sounds work fine without remastered mod

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Behemotherion
Behemotherion

Oh, btw, Clone Wars Era Mod modify the stock Clone Wras era, it just add new weapons, units and heroes, but it keep original vehicles sounds...

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[GT]Anakin Author
[GT]Anakin

pretty sure there is a problem with the clone wars era. Maybe it changes sound names or doesn't release a function that was wrapped by a userscript. I'd ask the CW mod author.

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Behemotherion
Behemotherion

Bro, I still have this problem with TCWE Mod and your mod about audio, I've been doing some experiments and this time I think I've identified the problem in a more accurate way ... TCWE mod has new weapons and new units, these new ones weapons have new sounds, and other objects and weapons still maintain the original sound, but for some strange reason when installing your mod the original audio on some maps is affected with TCWE Mod and only the new sounds of the new weapons are kept, the Mod has a folder where apparently these new sounds are found, based on this, I decided to remove this folder and try to play again (using your mod of course) and what a surprise, the original audio comes back, but the new sounds obviously disappear, Do you think there is anything that can be done about it?

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[GT]Anakin Author
[GT]Anakin

Possibly there are too many soundstreams loaded. The amount of sound files that can be handled is limited. Many modder load much more then they need. For example they want a turret sound from GCW, so they load the whole Yavin sound file. The fixed soundfiles have more streams, since they add missing sounds from the original game. Maybe this is too much now. You can check this by copying the stock lvl sound files over the fixed once (found in the GameData\Data\_LVL_PC\Remaster folder) if it works afterwards it's a problem of soundstream limitation. Only solution is that the TCWE mod tries to reduce the loaded sound streams by excluding not used once.

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