Finally, version 2 of Stargate: Battlefront Pegasus is ready for release!
This mod gives you the possibility to fight an intense space battle between the Tau'ri and the Wraith faction known from the famous TV shows Stargate SG-1 and Stargate Atlantis.
In Stargate: Battlefront Pegasus you can control massive frigate ships.
In order to control the Wraith frigates (Cruiser and Destroyer) simply enter the Beam Platforms close to the northern command post of the hangar (following the radar map orientation).
The ship shown above the platform shows the ship you will enter. If there isn't a ship displayed it is currently not on the field and can't be entered.
To control the Tau'ri Daedalus class ships (BC-304) look western of their central CP, you'll find a platform in the left bay.
There are also the chairs that can be used to control the remote turrets (MPG, Railgun and Missile Turret).
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***************** Stargate: Battlefront Pegasus ****************
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1. About
2. Installation
3. Changelog
4. Known Issues/Bugs
5. Credits
6. Disclaimer
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1. About
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This mod gives you the possibility to fight an intense space battle
between the Tau'ri and the Wraith faction known from the famous TV
shows Stargate SG-1 and Stargate Atlantis.
Map: Stargate: Battlefront Pegasus (SG1)
(Version: 2)
Authors: Locutus
Wolf
Modes: Space Assault
Web: Moddb.com
Special Features:
In Stargate: Battlefront Pegasus you can control massive frigate ships.
In order to control the Wraith frigates (Cruiser and Destroyer) simply
enter the Beam Platforms close to the northern command post of the
hangar (following the radar map orientation).
The ship shown above the platform shows the ship you will enter. If
there isn't a ship displayed it is currently not on the field and
can't be entered.
To control the Tau'ri Daedalus class ships (BC-304) look western of
their central CP, you'll find a platform in the left bay.
There are also the chairs that can be used to control the remote turrets
(MPG, Railgun and Missile Turret).
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2. Installation
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If you are using the manual installation put the SG1 folder (which
includes this ReadMe) in your Addon folder in your
Star Wars Battlefront II\GameData directory.
If you don't have an Addon folder simply create one.
By default it should look like this:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon\SG1
If you are using the installer simply follow the on-screen instructions.
To uninstall simply delete the SG1 folder.
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3. Changelog
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V2:
- The Imperial Star Destroyer has been replaced by the Wraith Hive
- New playable frigates: BC-304 (Tau'ri) and Destroyer (Wraith)
- Remote turrets for the Sol added
- New specular and normal map for all ships including the Hive prop
- Several script changes greatly increase performance and stability
- Loadscreen and radar map added
- New beam platform models to enter the frigates
- New Tau'ri/Wraith symbols on CPs and unit selection screen
- Fighter and frigate strength re-balanced
- Fixed script score point issues
- Added AI planning (barriers, plans, hint nodes, flyer splines)
- New shell level (custom icons in map selection)
- Added a bunch of new weapon sounds
- New frigate and fighter icons for the radar map
- Added proper opening satellite shots
- Leaving the frigates works smoother now
- Fixed ugly transition of the frigates after they spawned
- Removed white blocks in front of the Hive
- Added proper shadow region for the Wraith hangar
- All frigates spawn out of hyperspace now
- Fixed a bug with the F-302 weapons causing their lasers to be invisible
- Various minor tweaks
V1: Initial release
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4. Known Issues/Bugs
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Most notable issues that affect gameplay:
- Once a fighter picks up a flyerspline for some reason it tries
to get back into it's hangar after it followed the path committing
suicide in the cap ships hull which is why we forced the flyers to
constantly follow a spline...
- The frigate collision is a bit clunky
- Soldiers are still using stock models
- When playing this map in MP clients can not the the holos that
display frigate availability
- The Sol collision is slightly buggy, sometimes you take damage
from outer weapons fire when moving inside of the hangar
Please report any bugs you find!
We're more than happy about any kind of feedback:)
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5. Credits
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Creators:
Wolf - Nearly all custom models (Sol, Hive, Destroyer, Cruiser, F-302, Dart...), sides
Locutus - Map, scripting, sounds, sides - pretty much everything not model-related^^
Thanks to:
- Duke for the BC-304 model
- The SGMG for letting us use some of their sounds
- The people from GameToast.com for their advice and feedback
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6. Disclaimer
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If you want to use this mod or parts of it for whatever purpose
(redistribution etc.) please contact us first.
Do not use anything without permission. Thank you.
THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT
COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION
OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Awesome!! I can't wait to play this!
I started playing and I have to say, its really fun, I love the immersion and that you can fly the Daedalus....Though the hanger bays seem a bit big for the slow run/recharge...but other than that, I can't wait for the next update!
hi, use boost for the hangar fly and you are out in seconds ;)
and try the wraith ships too, the Destroyer Weapons are different now. hold the fire button and charge them for increased range and Damage.
This is amazing,looking forward to see more stuff including goa'uld!
This was fun, but I agree with TheAlterans... If you want to go from turrets to the ships, running takes a lot of time.
Bugs I came across:
I keep seeing the frigates twitch time to time
Sound and music sometime freeze, then continues normally
AI ignores me even if I shoot at them when inside enemy hangar
Whenever I rightclick when I control a frigate, I exit the ship being unable to enter before it respawns
Keep up the good work, this mod is awesome
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I downloaded the .exe file, but it won't run. In the installation instructions it says you can manually install it by putting the SG1 folder into the addon folder, but where do I get the SG1 folder?
I have steam, so whut exactly do I do? For this one particularly. *Since its a .exe and not a zip*