Alpha 1.1 of the mod. Mostly contains fixes and optimizations. New mutants and stuff.
Installation Guide
Alternative format as .rwmod here.
- Android and iOS: When in app, go to [Mods], then import the .rwmod file and refresh the game
- PC (Windows, Mac, Linux): Find the game directory, locate the folder "mods", open it and go to "units". Extract the zip in that folder.
- Steam Workshop Note: I won't be able to put the mod in that platform as my laptop doesn't work right now.
Changelog (Alpha 1.1)
Fixed Victory Screen issue
Added an in-game guide/manual -> PDA
Added Snorks, and refined behavior of mutant canines. There should be at least one mutant lair, one will spawn in the center of the map.
Technicians added, along with AP ammo, weapon upgrades and increased slots upgrade + Tool items
Replaced outpost sprite, removed roofs for base facilities (temporarily)
Imporved increased range and defense on watchtowers and sandbag sentry
Fixed item pickup issues for military squad followers
Moved most texts on War Log
Autotrigger checks are now on every 8 frames for optimizations (hopefully it worked as expected)
Added courier for military, because they should have one.
Starting units for loner and bandits after faction selection is now "improved"
Shotgun ammo inflicts greater damage on mutants
More stuff, and new bugs
More info on my server:
Discord.gg
Can't wait to try it, good job bro!
There's an error with the mod
Make sure you are using the latest beta version of Rusted Warfare -> 1.15p4
А где можно найти последнюю бета-версию?
Это текущая альфа-версия. Обновления будут выпущены через некоторое время.
А что делать если мне выдаёт ошибку?
Убедитесь, что у вас установлена последняя бета-версия Rusted Warfare.
У меня установлена альфа. Я не вижу бета-версию на данной странице. Может быть у вас есть телеграмм или другая мой. сеть куда бы вы мне могли скинуть файл последней версии?
Подождите, вы имеете ввиду именно самой игры? Или мод?
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Very good mod
Wont download very sad
Nice concept. And there's definitely room for improvement, i do hope you're open for suggestions just in case you need some. There's also bugs that I've encountered along the way
1. The couriers' ai needs to be fixed since they go to random places with no loot and sometimes when there is loot they would never pick it up.
Also after having delivered the items to the trader they'll just stay there and i have to manually move them so they can search for loot automatically again
2. World/map generation definitely needs some work because it's messy. Outpost generation needs to be reduced or atleast spread out because they spawn too close to each other.
3. More mutants would be great for more challenge
4. The concept of having vehicles could be very unbalanced and can break the game but I'm looking forward how you're gonna make it balanced
5. More factions is fun! (With more buildings as well as more units)
Overall very amazing mod i like it 10/10