This is a simple mod that fixes a few sound problems in the vanilla game. The Unofficial 1.3 patch is a requirement, of course. Huge thanks to Marth for extracting and uploading SWBF1's sound effects.
Here's what I've fixed:
- Implemented my own version of Rayman1103's Tatooine music fix and native VO fixes
- Restored Ki-adi Mundi's VO
- Restored faction-specific sniper sounds from SWBF1
- Fixed ridiculously high-pitched rebel sniper hurt/death VO
- Fixed missing hurt/death VO for Jango and Leia in Mos Eisley Assault
- Fixed missing award pistol sounds in GCW space battles
I've also included Temuera Morrison's SWBF1 announcer VO as an optional addon. Because there was less GC and "battle chatter" VO in SWBF1, the game might feel a little lifeless if you've become accustomed to the stock Republic VOs... which is why I chose to make it optional.
Please refer to the included text file for installation instructions. Enjoy, and let me know if I've missed anything.
What changes from last version?
I've adjusted the Temuera Morrison addon so that the clones 'talk' a bit more. I may have fixed one other small thing, but that's it.
Cool, it was already nice to have his voice back, that'll make it even better!
When I use the Marvel 4 conversion pack or the 123+ mod, some map sounds are totally muted especially since I use the TMV file. For example: I launch Hoth Clone Wars, and I can't hear any noise besides the music. Any Ideas for a fix?
Sadly, that's a SWBF2 memory limitation that can't really be fixed. Any time additional sounds are loaded, you run the risk of 'muting' stock game sounds. I had a feeling the Temuera Morrison VO would do this for some maps :/ sorry about that. How bad is it without the Temuera addon?
The reverse will happen if you install the Temuera addon, but not the others. I opted to go for Morrison's voice, as it was more important to me. With his voice installed everything seemed normal.
EDIT: In case my wording was unclear, only installing the Temuera voicover does NOT result in loss of sound. I've checked on several dozen unique mods now, including the Marvel4 conversion that the guest had problems with. I can confirm problems with the OTHER part of the addon. Marvel4, Capital Down, and more do not have many sounds if you include this sound fix.
Excuse me, but if I activate this modification, the mods do not start, I install it as specified in the description of the mod, the normal game starts, but none of the mods is able to start, the game fails, excuse my bad English
Does the game crash, or do the sounds just not work?
Mods are the only thing that won't start if I install the mod, the new sounds work, but if I install the mod the mods don't start, the game as such does work, the mods don't.
Do you have the v1.3 patch installed? If not, that could cause the problem.
Awesome job dude! Did you use bf2common bnk builder to do this?
Thanks. Nope, I'm just loading a sound lvl of my own with a userscript.
brother is that if you can create a mod similar to the one of the clones with the voice of temuera morrison but this time replacing the voice of the stormtroopers by the temuera morrison, I would like very much if you can create it
Okay so I've followed all your steps, and tried just installing the temuera pack and userlvl and I'm still getting default voices on the maps. I'm not really sure where to go from here.
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brother is that if you can create a mod similar to the one of the clones with the voice of temuera morrison but this time replacing the voice of the stormtroopers by the temuera morrison, I would like very much if you can create it