Description

Mainly minor fixes regarding Imperial Guard Guardsmen squad sizes when the 2nd HQ addon is researched and some minor graphical changes.

Preview
Soulstorm Bugfix Mod Version 1.54
Comments
naturesadi
naturesadi - - 22 comments

Hell yeah! the must have mod with update once again...
Thanks corncobman :)

Reply Good karma Bad karma+2 votes
TagHF
TagHF - - 15 comments

Hi ! Thank you for this excelent mod ! As many says, it's a must have =)

I have a little question, is the "daemon prince vs living saint sync kill" fixed ? I've only found this old thread speaking of it and the bug seems unfixed : Forums.relicnews.com

Have a nice day ; )

Reply Good karma Bad karma+1 vote
corncobman Author
corncobman - - 836 comments

That remains unfixed. To fix it properly, the Resurrection ability would have to be removed from the Living Saint completely which constitutes a balance change.

Reply Good karma+2 votes
Taiyoumaru
Taiyoumaru - - 5 comments

Thank you so much for your hard work. I've been a longtime fan of Maktaka and your mod, which I consider absolutely essential to fully enjoy this masterpiece of a game we all love. It truly is inspiring to witness what loyal fans can create when they band together. Please know you and the community have my deepest appreciation. And if the developers are reading this, please take notice of the community's hard work and passion, so that perhaps in the future we could see this being implemented in patches, here's hoping!

I would also have some questions. I am currently replaying all 4 of the original Dawn of War 1 games and have noticed that a great many unit sounds seem to be missing or not being played. My strongest example would be the Imperial Guardsmen, who for instance seem to only loop between 2 "movement quotes" in Soulstorm and Dark Crusade, and yet, when I replayed Winter Assault they seemed to possess far more, and not just for movement. But while I just can't remember all the instances, I've noticed this issue in the Eldar and Chaos as well.

Also, is it normal that when activating 1.54 the version number is still 1.53?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,361 comments

This comment is currently awaiting admin approval, join now to view.

ET1990x
ET1990x - - 1 comments

amazing mod indeed however no online bugs were implemented into this :(

such as Celestian double leader Bug.

one more thing may the author of this patch pm me? thanks :)

double post due to being new to moddb sorry^^

Reply Good karma Bad karma+1 vote
G-RALD
G-RALD - - 114 comments

compatible with 1.20 box version?

Reply Good karma Bad karma+1 vote
K84
K84 - - 973 comments

Yes.

Reply Good karma Bad karma+1 vote
Sergeek
Sergeek - - 21 comments

Is it possible to have only bugfixes without AI mod?
I just deleted the AI folder in bugfix directory - but I still have the option to turn some ai tweaks on in skirmish (they probably won't work now, or the game will crash).

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,361 comments

This comment is currently awaiting admin approval, join now to view.

itaranto7
itaranto7 - - 5 comments

Can I request for the non-exe version? just the files... thanks.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,361 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.