Cumulative bug fixes discovered over time by players (or by me). I will update this file as future bugs are discovered. so far I have resolved these:
Fixed bugs in maps:
- map 01_uvalno_villa: fixed error in battery puzzle, no longer can be activated with any prop_phys, only with batteries
- map 05_uvalno_roadway: trigger near barricade in the tunnel is wider to show the message earlier + added a flare near the barricade
- map 07_ov_firm: added missing obstacle to the storage room (money pallets)
- map 08_ov_pension: fixed nodraw texture of building facade, fixed shadow issue on sinks on 1st floor
- map 09_ov_firm_HQ: fixed collision model of money pallet obstacles (set as prop_dynamic)
- map 10_out_robinson: fixed possibility to jump over fences by port building (clip brushes added), replaced flowers by tombstones
- map 11_out_combine_resort: fixed possibility to walk through the closed door between garage and main room
- map 13_uvalno_night: fixed clip brushes around cemetery fight area to prevent jump over the vehicle and barricades in the beginning
Fixed textures:
- Updated normal maps of car models.
Gameplay updates:
- added missing icon in steam library list
- English subtitles edited by DeepL translator
- German subtitles added (credits Mr.Duke)
Thanks you for this great Mod and Update 1.05. :)
Great work!
kind regards, Oliver
It's very nice to see that the creator respects the feedback of the community. The mod just got even better!