Total animation framework overhaul for the grunts, fixes and more
Tweaked the grunts, tweaked some weapons, fixed the m202's overlay, a bunch of stuff more that I don't remember, and some other general fixes.
Most importantly is a total overhaul of the way grunts' models work and their animations using the decoupled animations system GZDoom has now thanks to the power of IQM. Hell yeah.
latest delta touch update only has 4.11.3 version of gzdoom lol